Story Concepts: Subversion

Vampire the Requiem - Covenant - Carthians
The Moment of Truth: The ruling Circle of The Crone government in the domain is on the brink of collapse. The lower-tier members are starting to lose faith in their Hierophant, and many are beginning to take interest in the Carthians who attend ceremonies with the Acolytes and showing interest in the philosophy of the Movement. All the Carthians need to tip is some kind of demonstration of bad faith on the part of the Circle leadership. The characters are secretly asked to participate in an initiative by a Carthian elder — to assassinate one of the less traditionally minded scions of the cult and leave evidence attributing the crime to the Hierophant. Can the characters plan and execute the task perfectly, setting popular opinion squarely against the Hierophant, or will they fail and ruin the reputation of The Carthian Movement? Even if they succeed, do they approve of the underhanded tactics of their own elder?
Gentle Siege: The Invictus is in full, undisputed control of the domain. All challengers have been eliminated or absorbed over the past decades, and the change-hungry Kindred of The Carthian Movement are well aware that any open defiance of the law will result in a purge. Eager to avoid the swift punishment visited upon dissenters but unwilling to abandon the cause, the Carthians begin encouraging discourse with Invictus coteries in hopes that reason and Socratic debate will win the Carthians support where protest and revolt would fail. The characters approach one such coterie — that of the Prince’s childe, and must work to win the respect of its members. Can the characters do so without becoming subservient tothe Invictus? Is it possible to gain enough trust to bring The Invictus Kindred into the Movement, increasing the covenant’s numbers and making persecution by the Prince more difficult?
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