Tears of Blood
Majesty ••, Stigmatica ••
History is replete with stories of statues and religious icons that seem to weep tears of blood. This power enables a vampire to lay hands on any depiction of a religious figure — it need not be Christian — and cause the statue to secretly, painlessly steal minute quantities of Vitae from those who pray at it or touch it. Laying on hands again causes blood to well up and flow from the eyes of the figure. Any medium can be subject to this power, from stone to canvas to a photograph, so long as the object is Size 3 or larger. The blood that comes from this manifestation possesses the ability to heal all manner of ailment and to work similar miracles. As with the blood produced from lower levels of Stigmatica, one Vitae flows each turn.
Effect
The total number of successes scored is the total number of Vitae the chosen effigy will be able to yield back over time; a statue cannot be imbued with the vampire’s mystical power until it has fully delivered on an existing use of this power (or its power is somehow exorcised by true faith). Each roll represents an hour of solemn contact with the object. A player may stop rolling for new successes at any time.
Once the object has been cursed with this Devotion, subsequent rolls are made each month to determine how much Vitae the object collects for the vampire. These rolls are modified as the Storyteller sees fit. Guidelines are listed below.
Once the object has been cursed with this Devotion, subsequent rolls are made each month to determine how much Vitae the object collects for the vampire. These rolls are modified as the Storyteller sees fit. Guidelines are listed below.
Side/Secondary Effects
Dramatic Failure: The Gethsemani suffers terrible agony in her eyes and is blinded for the remainder of the scene, in addition to suffering a –2 penalty on all dice pools. See “Fighting Blind” on p. 166 of the World of Darkness Rulebook.
Failure: The effigy gains no power from the Gethsemani, although a successive attempt may be made with the expenditure of another Willpower point.
Success: The object infused with the Gethsemani’s power collects Vitae from mortals who come into contact with it or pray with it. The amount of Vitae mystically stolen over a month is equal to the number of successes rolled. The Gethsemani may withdraw as much or as little of this Vitae at a time as she desires, by laying on hands and consuming the blood which flows out from the object. Each Vitae consumed by a vampire provides sustenance as normal.
The Vitae yielded by this power has no vampiric provenience, and so cannot cause blood bonds or any other similar effects. It is essentially commingled human Vitae. Once the object has yielded an amount of Vitae equal to the successes accrued during the original activation action, it can collect no more until the Devotion is performed anew.
Exceptional Success: An exceptional amount of blood is harvested by the cursed object.
Failure: The effigy gains no power from the Gethsemani, although a successive attempt may be made with the expenditure of another Willpower point.
Success: The object infused with the Gethsemani’s power collects Vitae from mortals who come into contact with it or pray with it. The amount of Vitae mystically stolen over a month is equal to the number of successes rolled. The Gethsemani may withdraw as much or as little of this Vitae at a time as she desires, by laying on hands and consuming the blood which flows out from the object. Each Vitae consumed by a vampire provides sustenance as normal.
The Vitae yielded by this power has no vampiric provenience, and so cannot cause blood bonds or any other similar effects. It is essentially commingled human Vitae. Once the object has yielded an amount of Vitae equal to the successes accrued during the original activation action, it can collect no more until the Devotion is performed anew.
Exceptional Success: An exceptional amount of blood is harvested by the cursed object.
Material Components
Cost: 1 Willpower
Gestures & Ritual
Dice Pool: Presence + Empathy + Majesty
Related Discipline
Effect Casting Time
Extended to invoke
Applied Restriction
Modifier | Situation
+1 to +5 | The object is exposed to a large number of pious mortals who regularly pray at or superstitiously touch it.
— | The object sees only occasional visitation, but by a large body of visitors, such as a churchyard statue genuflected to Sundays.
–1 to –5 | The object is secular or remote and not often regarded with reverence of respect.
+1 to +5 | The object is exposed to a large number of pious mortals who regularly pray at or superstitiously touch it.
— | The object sees only occasional visitation, but by a large body of visitors, such as a churchyard statue genuflected to Sundays.
–1 to –5 | The object is secular or remote and not often regarded with reverence of respect.