The Bottled Command
Dominate •, Spoiling •
Effect
By distilling his will and personality into his blood, the character creates a potable imperative. Essentially, the character is infusing a one-word command of the type normally communicable with Dominate • into a liquid medium. When this command is distilled, the character makes his activation roll as if he were invoking the Command power of Dominate as usual. Record the successes achieved on the activation roll (if any) for use when the Solution is consumed. The subject who drinks the Solution feels compelled to take the action infused within it unless he achieves at least as many successes on a reflexive Resolve + Blood Potency roll as the character achieved on the activation roll.
If the subject fails the contested action, he is affected exactly as if the Solution’s creator had affected him with the Command power in person (see Vampire: The Requiem, p. 124 – 125).
If the subject fails the contested action, he is affected exactly as if the Solution’s creator had affected him with the Command power in person (see Vampire: The Requiem, p. 124 – 125).
“Sleep,” he said as he slid the awl into his palm. “Sleep,” he said as he squeezed one hand in the other. “Sleep,” he said as a thick drop of blood dropped heavy and almost black into the glass of white wine before him. “Sleep,” he said one last time as that drop sank to the bottom. With one finger, he stirred the wine until the blood had thinned and spread and turned all the fluid an impenetrable red.
Material Components
Cost: 1 Vitae
Gestures & Ritual
Dice Pool: Intelligence + Intimidation + Dominate versus subject’s Resolve + Blood Potency
Related Discipline
Dominate •, Spoiling •
Effect Casting Time
Instant and contested; resistance is reflexive. (An instant action is required to make the Solution; its effects are resisted with a contested action.)