The Coil of Blood

Vampires must feed on living blood to survive, and only the weakest of the Kindred can draw sustenance from the blood of animals. The Coil of Blood seeks to lift this requirement, allowing the Kindred to feed on their own terms, rather than forever be slaves to their hunger.

Effect

First Tier: Blood Seeps Slowly

The Dragon’s undead body doesn’t demand as much Vitae to animate itself as do those of other, less enlightened Kindred. The player need spend only one Vitae for his character to wake for a number of nights equal to the vampire’s Resolve. So, a Kindred with a Resolve of 2 loses a Vitae every other night for rising.

Second Tier: Blood of Beasts

No matter what the vampire’s Blood Potency is, she can take sustenance from animals and humans.

Third Tier: Perspicacious Blood

The character gains three Vitae for every two Vitae she takes from a human, and receives double the Vitae consumed from Kindred or other supernatural vessels.

Fourth Tier: Orphaned Blood

The Kindred becomes immune to the effects of blood ties. No vampire receives bonuses based on blood ties to affect the character with Disciplines, though she retains the bonus when affecting kin with her own powers. She can choose to have her blood “read” as related to any clan whose blood she has tasted, or no clan at all. The character can still discern the tastes of another’s blood, as usual.
Related Organizations
Related Discipline