The Coil of the Beast

The Beast seeks always to subsume the Man, which is probably the most serious impairment on the Coils of the Dragon. If legends are true, the order’s founder struggled with his Beast even before his Embrace, and so it only makes sense that he would have pioneered a means to control it.

Effect

First Tier: Chastise the Beast

The player spends a Willpower point for his character to resist a frenzy of any kind automatically. The player may choose to roll Resolve + Composure as usual for his character to resist frenzy, spending the Willpower only if the roll fails.

Second Tier: Lure the Beast

“Riding the wave” does not cost a Willpower point, and it requires a base of only three successes, not five. All other rules still apply (see p. 181).

Third Tier: Exhaust the Beast

The character may spend an hour per night in frenzy (usually doing so under controlled conditions such as in a locked room or far from mortals). For the rest of the night, the character does not enter frenzy unless she wishes to do so, no matter how strong the trigger is.

Fourth Tier: Saddle the Beast

The character can “ride the wave” for a number of turns per night equal to her Resolve dots without rolling to activate the frenzy. These turns may be consecutive, or they can be scattered intermittently throughout the night in any way the character likes. Turns spent in frenzy this way do not contribute to the cumulative -1 penalties on subsequent attempts to ride the wave during that same night.
Related Organizations
Related Discipline