Overland Travel & Wilderness Exploration
The rules for wilderness exploration can be broken down into three modules:
- Wilderness Travel, with rules for timekeeping and determining the distance traveled
- Watch Actions, which allow characters traveling through the wilderness to do activities other than simply moving
- Navigation, providing a structure for determining where the characters actually go
WATCHES
A watch is the basic unit for tracking time. A watch is equal to 4 hours.WATCH TYPES
There are six watches per day and three types of watch:- Active
- Rest
- Travel