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The Tidal Games

An annual competition in honor of the Dance of Lances. Occurs in Duskport. Rowing race: These were competitions in which sailors would race each other in rowboats or other small vessels. Often held in harbors or along stretches of river, rowing races tested the speed and endurance of the sailors. Won by the Wartide. Knot-tying contest: Sailors were expected to be skilled at tying knots for a variety of purposes, from securing sails to docking ships. Knot-tying contests would test their ability to tie knots quickly and accurately under pressure. Won by the Seaspark. Swimming race: Sailors were often required to swim in order to rescue crewmates who had fallen overboard or to retrieve items that had gone overboard themselves. Swimming races tested their speed and endurance in the water. Won by the Seaspark. Mast climbing contest: Sailors were often required to climb the masts of their ships to perform repairs or adjustments to the sails. Mast climbing contests tested their speed and agility in ascending and descending the mast. Won by the Seaspark. Barrel rolling race: Barrel rolling races involved sailors rolling barrels along a course on the ship's deck. This tested their balance and coordination, as well as their ability to navigate obstacles. Won by the Wartide. Cannonball throwing contest: Sailors were expected to be skilled with the ship's weapons, including cannons. Cannonball throwing contests tested their accuracy and strength in throwing cannonballs at targets. Won by the Wartide. Boat-pulling contest: These contests tested the strength and endurance of sailors, as they were required to pull a boat against the current or against another boat. Won by the Seaspark.

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