Kramar
Kramar (a.k.a. Lord of Battles)
His dogma was primarily concerned with honorable battle, forbidding cowardice and encouraging the use of force of arms to settle disputes. The gods fought constantly with each other, the victors absorbing the essence and power of the defeated.
Temples to the Lord of Battle looked more like military fortresses than the archetypal temple. They featured barracks, mess halls, armories, guardhouses, and training grounds.
Due to its tendency to have followers and priests on both sides of any engagement, his servants have no central authority that might support one side or the other exclusively. Within a given temple or order, however, there was a strict hierarchy and chain of command.
Divine Domains
Battles & War
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