Arakokana Felegra

Arakokana Felegra (a.k.a. Ara)

Physical Description

General Physical Condition

Lean muscled, with decent reflexes.
Suffers from a hereditary illness which negatively effects heart, has magic and physical training to curb it.

Body Features

Shorter and skinner than expected from her race
Covered in hard, golden scales
Has horns, though usually hidden under her sunhat

Facial Features

Green Emerald Eyes
Muzzle
Some lasting scratches from her encounters

Physical quirks

Right handed
Straight backed posture
Carries herself with confidence and purpose

Special abilities

Draws on Divine Favor as a Paladin of Glory
Draws on Blood sorcery from her draconic ancestor, Charir Jesk
Has training as a bard from her time at the Bards College

Apparel & Accessories

Always wears a sunhat

Specialized Equipment

Wears dresses designed and sewn by herself
Always wears a sword at her hip, so she can protect people at a moment's notice

Mental characteristics

Gender Identity

Female

Sexuality

Heterosexual

Education

The academic and military training expected to be given to a noble of Daborak

Accomplishments & Achievements

Married Seian of the Ternesj Oth Trive
Lead the first (recent) expedition to the Land of Ryne
Fought a legion within the Shadowfell alongside 4 others Died by the hands of the Enemy, but was brought back.

Morality & Philosophy

Ignorance is a blight on the world, leading to pain.
The acquisition and spread of knowledge is the only way to achieve true peace

Social

Contacts & Relations


Used to be a veteran Minstrel of the Bards College

Family Ties

Daughter of Daborakian Nobility
Married to Seian of the Stonetooth clan

Religious Views

Paladin of Glory
Current Location
Kalkatesh
View Character Profile
Alignment
Neutral Good
Age
31
Birthplace
Daborak
Children
Current Residence
Felegra Manor
Gender
Female
Eyes
Emerald Green
Hair
Golden horns
Skin Tone/Pigmentation
Golden Scales
Height
6'
Weight
220lbs
Known Languages
Common (Grass)
Draconic (Noble)
Sylvan (Seelie)
Dwarven (peak)

Gravitysuitguy

Gold Dragonborn Race
Daborak/Daborakian Noble Origin
Paladin 2 / Draconic Sorcerer 9 | Bard 1 Level 12 Class & Level
Neutral Good Alignment
Glory Deity
Factionless Faction
N/A Rank/Position
0 Loyalty
Company

Strength 19
+4
Dexterity 14
+2
constitution 10
+0
intelligence 11
+0
wisdom 11
+0
charisma 16
+3
Total Hit Dice 2d10, 1d8, 8d6
Hit Die
1d+0
+4 proficiency bonus
+4 Strength
+2 Dexterity
+0 Constitution
+0 Intelligence
+4 Wisdom
+7 Charisma
saving throws
+2 Acrobatics
+0 Animal Handling
+0 Arcana
+8 Athletics
+3 Deception
+4 History
+0 Insight
+3 Intimidation
+0 Investigation
+4 Martial
+0 Medicine
+0 Nature
+0 Perception
+3 Performance
+7 Persuasion
+4 Religion
+2 Sleight of Hands
+2 Stealth
+0 Survival
skills

 
66
MV
4
Prestige
3
Attunement Slots
23
Armor Class
90
Hit Points
+2
Initiative
30
Speed
Aurora (/w Greenflame Blade) 1d20+10 1d8+1d6+6+2d8+5
Firebolt 1d20+10 3d10+5
Attacks
All Weapons
All Armor
Land Vehicles
Sea Vehicles
Weaver's Tools (Expertise)
Playing Cards
Calligrapher's Tools
Painter's Supplies
Lute
Flute
Horn
Proficiences
Paladin:
5 Spells prepared per day

Cure Wounds
Wrathful Smite
Bless
Protection from Good and Evil
Shield of Faith
Heroism
Sorcerer:

Cantrips Known:
Greenflame Blade
Booming Blade
Firebolt
Control Flame
Message

Level 1 Spells known:
Shield
Absorb Elements

Level 2 Spells Known:
Misty Step

Level 3 Spells Known:
Fireball
Fly
Dispel Magic
Counterspell

4th level Spells Known:
Greater Invisibility
Polymorph
Dimension Door

Bard
Cantrips
Minor Illusion
Mending

Level 1
Healing Word
Feather Fall
Detect Magic (Ritual)
Comprehend languages (Ritual)
Spellcasting
Crafting Tokens: 0
Money: 0


The War Carriage

Vehicles:
2 Draft Horses (Stephen and Nicholas)
War Horse (Durant)
Carriage
Rowboat

Total Carry capacity: 540×2×5=5400 lb total carry capacity

Provisions:
Animal Feed x100
Rations x255
Barrels of Water x2
Waterskins x5


Tools:

Alchemist’s Supplies
Brewer’s Supplies
Carpenter’s Tools
Cartographer’s Tools
Cobbler’s Tools
Cook’s Utensils
Glassblower’s tools
Jeweler’s Tools
Leatherworker’s tools
Mason’s Tools
Potter’s tools
Smithing Tools
Tinker’s Tools
Weaver's Tools
Woodcarver’s tools
Navigator’s Tools
Herbalism Kit
Climber’s Kit x5


Armaments:
Light Crossbow x5
Shortbow x5
Crossbow Bolts sets x72
Arrow sets x25
Longsword x5
Leather Armor x5
Healer’s Kit x5
Holy Symbols (Of Glory) x4
Component Pouches x2
Daggers x5
Warpick
Silvered Longsword
Splint Armor
Odin’s Odachi Greatsword (Silvered) 6lb
Heavy Crossbow 18lb
60 crossbow bolts + 3 cases 7.5lb

Misc.:
Lute 2lbs
Lamp x4
Oil Flasks x20
Miner’s Pick
Ram, portable
Merchant’s Scale
Signal Whistle x5
Rope 1200ft
Shovel x5
Tent, 2-person
Whetstone
Torch x9
Ink pen x5
Rations x10
Tinderbox
Grappling Hook x5
Fine Clothes x15
Fishing Tackle
Ink pens x5
one-ounce bottles of ink x5
Paper x100
Parchment x95
100ft of chain
Drums
100 flasks
torches x5
caltrops x25
Ball Bearings x25
holy water x5
pitons x20
hammers x5
Keg of Alcohol
Genasi-Sized Angel Costume (Costume Clothes)
Kobold-Sized Devil Costume (Costume Clothes)
Shield 6lb
Caltrops x2 4 lb
Manacles x1
50ft of rope

Bandolier x16

Scrolls:
Scroll of Cure Wounds x2
Scroll of shield x4
Scroll of absorb elements x4
Scroll of feather fall x1
Scroll of Heroism x5 5lb
Scroll of Bless x2
Scroll of Cure Wounds x4
Scrolls of Wrathful Smite x5
Scroll of Mirror Image x1
Scroll of Pyrotechnics x1
Scroll of Magic Missiles x2

Potions:
1 Basic Poison
5 Potions of Healing
2 serpent poisons,
1 potion of greater healing,
1 potion of acid resistance
Potion of Poison Resistance x1
Potion of Lightning Resistance x1
Potion of Healing x1
Potion of Invuln x2
Oil of Etheralness x1
Oil of Slipperiness x2
Bottled Breath x1


 

Equipment
Factionless
Faction
Mad Man
Stat Array
Feats:

War Caster
Combining constant training with a sudden boost of magical prowess, Ara has mastered her status as a Spellblade, granting her the following benefits:

Ara has advantage on Constitution saving throws that she makes to maintain her concentration on a spell when she takes damage.

Ara can perform the somatic components of spells even when she has weapons or a shield in one or both hands.

When a hostile creature's movement provokes an opportunity attack from Ara, she can use her reaction to cast a spell at the creature, rather than making an opportunity attack. The spell must have a casting time of 1 action and must target only that creature.

Tough
Ara's Draconic Resilience grows stronger, further enhancing her durability.

Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.
================

Paladin:

Paladin of Glory
+1 str, athletics

Divine Sense
The presence of strong evil registers on your senses like a noxious odor, and powerful good rings like heavenly music in your ears. As an action, you can open your awareness to detect such forces. Until the end of your next turn, you know the location of any celestial, fiend, or undead within 60 feet of you that is not behind total cover. You know the type (celestial, fiend, or undead) of any being whose presence you sense, but not its identity (the vampire Count Strahd von Zarovich, for instance). Within the same radius, you also detect the presence of any place or object that has been consecrated or desecrated, as with the hallow spell. You can use this feature a number of times equal to 1 + your Charisma modifier. When you finish a long rest, you regain all expended uses.

Total uses: 5


Lay on Hands
Your blessed touch can heal wounds. You have a pool of healing power that replenishes when you take a long rest. With that pool, you can restore a total number of hit points equal to your paladin level x 5. As an action, you can touch a creature and draw power from the pool to restore a number of hit points to that creature, up to the maximum amount remaining in your pool. Alternatively, you can expend 5 hit points from your pool of healing to cure the target of one disease or neutralize one poison affecting it. You can cure multiple diseases and neutralize multiple poisons with a single use of Lay on Hands, expending hit points separately for each one. This feature has no effect on undead and constructs.

Current Pool: 10


Spellcasting
You have learned to draw on divine magic through meditation and prayer to cast spells as a cleric does.

Fighting Style: Defense
While you are wearing armor, you gain a +1 bonus to AC.

Divine Smite
When you hit a creature with a melee weapon attack, you can expend one spell slot to deal radiant damage to the target, in addition to the weapon's damage. The extra damage is 2d8 for a 1st-level spell slot, plus 1d8 for each spell-level higher than 1st, to a maximum of 5d8. The damage increases by 1d8 if the target is an undead or a fiend.

============

Sorcerer:

Dragon Ancestor
Gold Dragon
Speak, read and write Draconic.
Additionally, whenever you make a Charisma Check when interaction with dragons, your proficiency bonus is doubled if it applies to the check

Draconic Resilience
At 1st level, your hit point maximum increases by 1 and increases by 1 again whenever you gain a level in this class. Additionally, parts of your skin are covered by a thin sheen of dragon-like scales. When you aren't wearing armor, your AC equals 13 + your Dexterity modifier.

Spellcasting
Finally being able to tap into her draconic bloodline, Ara can now activate and invoke arcane spells!
Cantrips known: 5
Spells known: 10

Font of Magic
Through intense experiences in combat, Ara has wrestled enough control of her blood magic to awaken the dormant wellsprings within!
Ara now has a pool of sorcery points, and can turn her spell slots into sorcery points, and vica versa. In addition, she can change the makeup of her spells to better suit her needs in the moment through metamagic, at the cost of some power.

Sorcerer points: 9

Metamagic
Quicken Spell and Twinned Spell

Elemental Affinity

Starting at 6th level, when Ara casts a spell that deals fire damage, she can add your Charisma modifier to one damage roll of that spell. At the same time, she can spend 1 sorcery point to gain Resistance to fire for 1 hour.

======

Prestige

Daborakian Noble
+1 Prestige

Whispering Shores Campaign
+1 Prestige

Shadowfell Fortress Prestige Mission
Was worth prestige but my character was at cap for said mission

Married to Seian
Normally has 2 Prestige, but has a marriage prestige of 4.
+2 AC when within 30ft of Seian

=====

Bardic Inspiration
Ara can give a d6 Bardic Inspiration die 5 times per long rest.



Class/Racial Features & Traits

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