Battle Heralds are warriors that have dedicated themselves to the pursuit of organized warfare, from inspiring commands, to cunning tactics and of course, their own individual prowess makes a Battle Herald a formidable ally and a deadly opponent.
Rallying Cry
At 3rd level, you learn how to inspire your allies to fight on past their injuries.
When you use your Second Wind class feature, all allies that can see or hear you within 60 feet heal an equal amount of hit points that you healed.
Expanded Tactics
When you choose this archetype at 3rd level, you learn other methods to deal with conflict.
You gain proficiency with the Persuasion and Performance skills.
Vigorous Warrior
At 7th level, you gain an additional use of your Second Wind class feature. You gain additional uses at 10th and 15th level as well.
Inspiring Surge
Starting at 10th level, when you use your Action Surge class feature, you can choose a number of allies equal to your Intelligence modifier within 60 feet of you. They can make one melee or ranged weapon attack with their reaction, provided that they can see or hear you.
Starting at 18th level, the chosen allies gain advantage on the attacks they make by the use of this ability.
Bulwark
Beginning at 15th level, you can extend the benefit of your Indomitable feature to an ally. When you use Indomitable to reroll an Intelligence, Wisdom, or Charisma saving throw and you aren't incapacitated, you can choose one ally within 60 feet of you that also failed its saving throw against the same effect. If the ally can see or hear you, it can reroll its saving throw and must use the new roll.
To Arms!
At 18th level, you can use a bonus action to give all allies and yourself a +2 bonus to attack rolls, damage rolls, AC, and saving throws for 1 minute.
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