Caelynn

Caelynn is a dark elf who roams the great mountain passes of Krazax. Despite her peoples’ unfortunate past, she tries her best to help others. She wants to open a tavern, but is wary of leaving her wandering life behind.

View Character Profile
Children

Caelynn

Dark Elf Race
Krazax Origin
Glamour Bard 4 Class & Level
Chaotic Good Alignment
Wondox Deity
Silent Knights Faction
Quartermaster Rank/Position
0 Loyalty
N/A Company

Strength 10
+0
Dexterity 16
+3
constitution 16
+3
intelligence 11
+0
wisdom 11
+0
charisma 18
+4
Total Hit Dice 3
Hit Die
1d8+3
+2 proficiency bonus
+0 Strength
+5 Dexterity
+3 Constitution
+0 Intelligence
+0 Wisdom
+6 Charisma
saving throws
+4 Acrobatics
+1 Animal Handling
+1 Arcana
+2 Athletics
+5 Deception
+4 History
+1 Insight
+5 Intimidation
+1 Investigation
+1 Martial
+2 Medicine
+2 Nature
+2 Perception
+8 Performance
+6 Persuasion
+1 Religion
+4 Sleight of Hands
+4 Stealth
+2 Survival
skills

 
6
MV
0
Prestige
1
Attunement Slots
15
Armor Class
41
Hit Points
+6
Initiative
30
Speed
Attacks
Simple Weapons
Handcrossbows, Rapiers, Longswords, Shortswords
Light Armor
Lyre
Flute
Shawn
Cartographer’s Tools
Brewer's Supplies
Calligrapher's Supplies
Proficiences
_Cantrips_
Dancing Lights
Vicious Mockery
Minor Illusion
Mage Hand

_1st Level_
Bane
Comprehend Languages (Ritual)
Healing Word
Heroism

_2nd level_
Shatter
Suggestion
Lesser Restoration

_Dark Elf Magic_
Dancing Lights
Faerie Fire
Spellcasting
Money: 905.1gp
Crafting Tokens: 7
Total Weight:

Weapons, Armor, Spellcasting

Rapier
Light Crossbow
40 bolts + 2 crossbow bolt cases
Dagger
Studded Leather Armor
Bandolier x2
Lyre
Component Pouch

 


Tools

Brewer's Supplies
Calligrapher's Supplies

 


Adventuring Gear

Backpack
2 cases for maps and scrolls
a bottle of ink
An ink pen
A lamp
2 flasks of oil
5 sheets of paper
sealing wax
Waterskin x2
Bedroll
Fine Clothes x3
Traveler Clothes x3
Crowbar
Hammer
Pitons x8
50 feet of silk rope
Grappling Hook
Shovel
Vial x5
Steel Mirror

 


RP Items

Caelynn Plushie
Vial of perfume x2
Soap x6
Book
2 Rubies worth 100gp each
3 emeralds worth 50gp each

 


Magic Items

Cat’s Eye Scapolite

A gem infused with the power of the Dream, inlaid within a necklace.
While holding this gem, at the end of a short rest you can choose to replenish all of your spent hit die, as you call upon the power of the dream that is held within this gem.
Once you do so, the gem must be recharged by being returned to the Abbey of the Drifting Dream.

 

Equipment
Silent Knights
Faction
Madman
Stat Array
_Origin_
Rangeroamer: When using help action, give target a +2 bonus to the roll

_Dark Elf_
Fey Ancestry: Advantage on saves against Charmed condition, and can’t be put to sleep by magic
Trance: No sleep, meditate for 4 hours to gain long rest benefits.
Sunlight Sensitivity: Disadvantage on attack rolls and perception checks based on sight when Caelynn, or her target, are in direct sunlight
Emperor's Gift: +2 Initiative

_Bard_
Bardic Inspiration: 1d6 bardic die, 3 times per long rest
Spellcasting (Bard)
Jack of All Trades
Song of Rest: 1d6 extra healing for Short Rest Hit Dice healing
Expertise: Performance and Nature

College of Glamour
Mantle of Inspiration: I can spend bardic inspiration to give up to 3 creatures that Caelynn can see and can see Caelynn 5 temp HP and the ability to move up to their speed as a reaction. This movement does provoke AoO.
Enthralling Performance: Once per short or long rest I can do an enchanting performance that can charm people who behold it.

_Ability Score Improvements & Feats_
Level 4: +2 Charisma

_Silent Knights_
Attribute Cap Increase: +2 Constitution.
Class/Racial Features & Traits

Comments

Please Login in order to comment!