Leo Bartholomew

Leo Bartholomew

Physical Description

General Physical Condition

Somewhat swole but lean figure.

Facial Features

A fiery linnorm tattoo wrapped around his right eye.

Identifying Characteristics

Flaming head and eyes. Linnorm tattoo wrapped around right eye.

Apparel & Accessories

Tiger Beast Hide Armor.

Mental characteristics

Sexuality

Hetero

Employment

Member of the Linnorm Lords

Personality Characteristics

Motivation

Seek out a the remaining children of Crovux, find the truth behind his lineage, stop the Astral Reckoning, and eventually rid of the dragonstorm from Verum.

Likes & Dislikes

Likes alcohol, fire, and death.

Personality Quirks

A bit OCD and clean freak.

Social

Contacts & Relations

The Linnorm Lords are a useful group to gain a better understanding of my powers but I will kill any who gets in my way. Partnership with Mako. Ruhk strength is respectable.

Religious Views

Follower of Lorita the rage goddess.

Mannerisms

Likes making fire puns at times. Weird laugh- Fwafafafa

He lived in Dolten for a great amount of his life but has wanted to join the linnorm faction after finding out he had linnorm blood flowing through his veins.

View Character Profile
Alignment
Neutral Evil
Age
30
Date of Birth
Prime 18, 1173
Birthplace
Bleak/Dolten
Children
Current Residence
Maw of Malice
Gender
Male
Eyes
Flaming red
Hair
Black
Skin Tone/Pigmentation
Dark Brown Skin
Height
6'2
Weight
175
Known Languages
Common, Dwarvish, (lesser)Ignan, and Draconic/Primordial(Linnorm)

Leo Bartholomew

Fire Genasi Race
Dolten/Bleak Blessed Origin
Linnorm Sorcerer 8 Class & Level
Neutral Evil Alignment
Lorita Deity
The Linnorm Lords Faction
Lord Rank/Position
10 Loyalty
Company

Strength 15
+2
Dexterity 11
+0
constitution 16
+3
intelligence 13
+1
wisdom 12
+1
charisma 18
+4
Total Hit Dice 8
Hit Die
1d6+3
+3 proficiency bonus
+2 Strength
+0 Dexterity
+6 Constitution
+1 Intelligence
+1 Wisdom
+7 Charisma
saving throws
+0 Acrobatics
+1 Animal Handling
+4 Arcana
+2 Athletics
+4 Deception
+1 History
+1 Insight
+7 Intimidation
+1 Investigation
+1 Martial
+1 Medicine
+1 Nature
+1 Perception
+7 Performance
+7 Persuasion
+1 Religion
+0 Sleight of Hands
+0 Stealth
+1 Survival
skills

 
28
MV
0
Prestige
1
Attunement Slots
16
Armor Class
75
Hit Points
+0
Initiative
60
Speed
Shortbow 1d20+5 1d6+2 /pierce
Claw 1d20+5 1d6+2 /slash
Longsword 1d20+5 1d8+2 / 1d10+3 /versatile
Shortsword 1d20+5 1d6+2
Mastermind 1d20+6 1d6+3
Attacks
Arcana, Intimidation, Persuasion, and Performance.
Proficiences
Cantrips-Green Flame Blade, Booming Blade, Fire bolt, Minor Illusion, Light, Produce Flame(Racial)
Level 1- Shield, Magic Missle, Burning Hands(Racial)
Level 2- Misty Step, Scorching Ray, Mirror Image
Level 3- Haste, Fireball, Counterspell
Level 4- Polymorph
Spellcasting
A trophy from an animal you killed(Tiger) and a belt pouch containing 250gp. 20pp(200 gp).200gp(Black Ruby). Shortbow.Component pouch. Explorer pack. Pole of Collapsing, x4 Potion of Healing, 2x Potion of Greater Healing, x2 Potion of Superior Healing, 1x invisibilty potion, 1x Potion of fire breath, 1x Oil of sharpness, 1x Antitoxin.Calligrapher's supplies. Scroll case.Mason's Tools. Masterwork Heavy Beast Hide(Tiger).Mastermind(Attunement). Jewelers Tool. 1x Potion of Speed.
1x Potion of Invulnerability. 1x Poiton of Heroism.2x Potion of Supreme Healing. 2x bandoliers.
Equipment
The Linnorm Lords
Faction
The Mad Man
Stat Array
Fire Gensai perks
+2 Con and +1 Int. 60 feet movement.Darkvision. Produce flame cantrip. At 3rd level burning hands for 1st level, increase fire damage by two per a source, fire resistance.


Dolten/Bleak Blessed
+1 Wis, +1 Cha, Performance prof, +3 saving throws vs. Fear and Poison


Linnorm Sorcerer abilites
At 1st level, you choose one type of linnorm as your ancestor. The damage type associated with each dragon is used by features you gain later-Crovux: Force / Radiant / Primal
At 6th Level: Your claws deal 1d6 Slashing by use your Strength modifier, and you can use your bonus action to make an attack with a claw. These claw attacks are considered magical for the purpose of bypassing resistances.

Dominance
Starting at 6th level, you can use an ability associated with the Linnorm you have chosen. Using such abilities costs 1 sorcery point, and they only function with hard casted spells.
Crovux
Father's Ire
As a bonus action, you can mark a target for dominance. Until the start of your next turn, if the target is dealt force damage, they must make a Strength saving throw against DC 8 + your proficiency + your Strength modifier. On a failed save, they are forced to kneel (acting as prone) and cannot recover hit points for 2 rounds.

8 sorc points. Quickened and Twinned. Arcana and Persuasion prof.


Languages
Common, Dwarvish, (lesser)Ignan, and Draconic/Primordial(Linnorm)


Lorita-Diety
Intimidation prof


Linnorm Lords Faction features
Crovux - Linnormous Blessing(+10 HP)
You are blessed with life energy, increasing your hit point maximum by 10.
Eldos Daikura - The Mastermind - Awakened
You gain lightning resistance. In addition, you deal an additional 2 lightning damage per lightning damage source. (This effect is additive and stacks with other blessings.)
Fone - First of the Fells - Awakened
You gain cold resistance. In addition, you deal an additional 2 cold damage per cold damage source. (This effect is additive and stacks with other blessings.Attribute Cap Increase - +4 to any ability score; This boosts the maximum but not the score itself(CHA).


Loyalty
+5 HP


Level 4 Ability Score
+2 Cha


Level 8 feat-Warcaster
You have advantage on Constitution saving throws that you make to maintain your concentration on a spell when you take damage.

You can perform the somatic components of spells even when you have weapons or a shield in one or both hands.

When a hostile creature's movement provokes an opportunity attack from you, you can use your reaction to cast a spell at the creature, rather than making an opportunity attack. The spell must have a casting time of 1 action and must target only that creature.


Mastermind
+1 Shortsword - Major Rare (1,500gp, 15 Days) - Attunement

A sword forged from Leo's prowess as a Linnorm Sorcerer with slight primal energy of the Linnorms.

This weapon has the following mundane properties:
Attacks made using this weapon deal an additional 1 cold damage on a hit.
Attacks made using this weapon deal an additional 1 lightning damage on a hit.
Attacks made using this weapon deal an additional 1 poison damage on a hit.

Your Dexterity and Intelligence score both increase by 1, up to a maximum equal to your ability score cap.

Eldos Smite. Whenever you hardcast Booming Blade you deal an additional 1d4 thunder damage on a hit.

 


Lucky Pot
The House's Lucky Pot-Tier 2 Mission Reward. Wondrous (Cauldron) - Rare (2,000gp). This palm size cauldron is made of gold and has a small etching on it. The image of a coin pouch leaking gold. Coins placed within the caludron dissapear into the darkness and never seem to hit a bottom.This caludron counts as a bag of holding, with a volume of 500lbs and 64 cubic feet. You can use an action to remove one item, or 1lb worth of coins that aren't sacraficed to the cauldron.

Reverse Fortune. As an action during a short or long rest, you and up to 4 friendly creatures can sacrafice 200gp each to the cauldron, and choose one of the following benefits each:
-Gain advantage on Wisdom (Martial) and Intelligence (Arcana) knowledge checks made during combats for the first 3 rounds, ending at the start of your turn.
-Gain 4 temporary hit points
-Gain 2 Damage Reduction to Physical Damage

This item is Glorybound.


Scrolls
Calligraphers' Supplies.Scroll case. Expertise in Calligraphers' Supplies.1x Feather Fall, 2x Scroll of Shield, 1x Scroll of Shield with increased duration, 1x Scroll of Magic Missle. 1x Scroll of Scorching Ray, 1x Scroll of Misty Step, 1x Scroll of Haste.


x2 bandoliers-Potion of Fire Breath, Scroll of FeatherFall, Scroll of Misty Step. Growth Potion, Greater Potion, Greater Potion.


Mason's Tool
Jewelers Tool
21 crafting tokens.
Class/Racial Features & Traits