Origin
The hardiness of the Dwarves is heavily influenced in all Krazaxians. You gain +1 Constitution.
The mountains are harsh country and only those with the skills survive. Skill Prof – Survival
You gain advantage on any skill checks and saving throws to avoid falling off an edge of a height greater than 10ft.
Skill Prof – Acrobatics
Religion
Church Boons
+1 Constitution
Lip Service
.Skill Proficiency – Survival
Race
.Natural Athlete. You have proficiency in the Athletics skill.
.Stone's Endurance. You can focus yourself to occasionally shrug off injury. When you take damage, you can use your reaction to roll a d12. Add your Constitution modifier to the number rolled, and reduce the damage by that total. After you use this trait, you can't use it again until you finish a short or long rest.
.Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
.Mountain Born. You're acclimated to high altitude, including elevations above 20,000 feet. You're also naturally adapted to cold climates, as described in chapter 5 of the Dungeon Master's Guide.
.Languages. You can speak, read, and write Common and Giant.
.Ability Score Increase Str +2; Con +1
.Increase your Strength score by 1, to a maximum of 20.
.You can headbutt enemies with your particularly thick skull. This is an unarmed strike attack that deals 1d6 + your Strength modifier.
.After you use Stone's Endurance, on your next turn you can make an unarmed strike against an enemy as a bonus action.
As a reaction to being critically hit, you can use stone’s endurance without expending a use of stone's endurance.
Faction
Starting as Factionless at 1st level grants 1 Tool and 1 Skill proficiency of your choice. You cannot choose a class critical tool, such as thieves' tools for rogues unless, you are of that class. If a character later becomes Factionless, this bonus is not granted.
Class/Racial Features & Traits