Rafnan

Rafnan

A Sea Elf whom doesn't know of his birth parents. His early years were spent on the whispering isles

Social

Religious Views

Rafnan is a devout follower of Raquel.
Alignment
Neutral Good
Age
110
Children
Current Residence
Growling Hall
Gender
Male
Eyes
Green
Hair
White
Skin Tone/Pigmentation
Pale blue
Height
6'0
Weight
175
Known Languages
Elven, Common, Aquan, Thieves Cant, Draconic

Rafnan

Sea Elf Race
Whispering Isles Origin
Rogue (Swashbuckler 5) +Fighter (1) 6 Class & Level
Neutral Good Alignment
Raquel Deity
Steton Striders Faction
Member Rank/Position
3 Loyalty
Company

Strength 10
+0
Dexterity 20
+5
constitution 12
+1
intelligence 11
+0
wisdom 10
+0
charisma 12
+1
Total Hit Dice 1d8
Hit Die
1d8+1
+3 proficiency bonus
+0 Strength
+8 Dexterity
+1 Constitution
+3 Intelligence
+0 Wisdom
+1 Charisma
saving throws
+8 Acrobatics
+0 Animal Handling
+0 Arcana
+3 Athletics
+4 Deception
+0 History
+3 Insight
+1 Intimidation
+3 Investigation
+0 Martial
+0 Medicine
+1 Nature
+3 Perception
+1 Performance
+4 Persuasion
+0 Religion
+8 Sleight of Hands
+5 Stealth
+0 Survival
skills

 
16
MV
0
Prestige
1
Attunement Slots
19
Armor Class
42
Hit Points
+0
Initiative
30
Speed
Rapier 1d20+8 1d8+8
Dagger 1d20+3 1d4+3
ShortBow{roll: 1d20
Attacks
Skills: Acrobatics, Persuasion, Insight, Slight of Hand, Perception (Keen Senses), Deception (Whispering Isles), Investigation (Raquel), Athletics (Bloodwave Bay)
Weapons: Simple weapons, hand crossbows, longswords, rapiers, shortswords, spears, tridents, light crossbows, nets
Saving Throws: Dexterity, Intelligence, Wisdom (Talon of Scales)
Armor: Light, Medium
Proficiences
Rapier
Two Daggers
Thieve's Tools
Dungeoneer's Pack
2590G
Brewers tools
4 Potions of healing
1 Potion of climbing
8 Crafting Tokens
Victorian Dress Clothes
Fancy Clothes
Studded Leather Armor
Shield
Talon of Scales
("Ring - Major Very Rare (7,000 gp) - Attunement
You can speak, read, and write the Draconic (Noble) language.
You gain proficiency in Wisdom saving throws
You gain a natural armor AC of 13 + your Dexterity modifier.
If you should possess these effects from other sources, you instead gain +2 maximum hit points for each effect.")

Griffon's Wing
Throwing knives (x9)
Huntmaster's trap
Honor's Wrought

Equipment
Steton Striders
Faction
Specialist
Stat Array
Thieves' Cant
Sneak Attack (+3d6)
Elf Weapon Training (spears, tridents, light crossbows, nets)
Friend of the Sea (gesture communicate with any beast with innate swim speed)
Keen Senses (Perception)
Fey Ancestry (vs. charm, no sleep)
Amphibious (breathe air and water)
Emperor's Gift (+2 to initiative)
Tough as Nails
Members of the Steton Striders gain an additional +2 hit points.

Cunning Action
Fancy Footwork
Elven Accuracy (Point given to Dex)
Uncanny dodge
Two weapon Fighting
Second Wind
Class/Racial Features & Traits