Rhogar Tryskalopiia
Rhogar Tryskalopiia
"Our lives are made by the death of others."
Physical Description
General Physical Condition
Well-built but not overly so given the fact that he is usually in plate and has been a soldier for many years. He is not the most dexterous being alive while in his armor and he has no illnesses or afflictions to speak of that pertain to his physical body. He has issues drinking alcohol and eating spicy foods without causing internal problems that deal with the acid variety and tends to ignore them.
Body Features
Black scales cover his entire body, he possesses green-yellow eyes that become more yellow than green towards the iris, and a tail. Scars litter his body but the Hkari Plate obscures the vast majority of them from sight. He possesses a very large scar along the right side of his face from his eye down to his chin from a greataxe hit that nearly killed him.
Special abilities
Can breathe acid and prefers to do so when confronted by an enemy, irritated, or surprised.
He has also developed the ability to regenerate his acid breathing ability. He has the ability to revivify during combat without material cost and generate pressure to damage his enemies.
Apparel & Accessories
He normally wears his Hkari Plate wherever he goes since it gives him a sense of comfort even though he knows that it is a deceptive comfort. The armor itself looks spiky and menacing to those who look at it. He possesses a Longsword and a wolf's head amulet that are perpetually on fire due to a 3rd level Continual Flame spell casted upon them by Stuldrik. He crafted a Krazaxian War Axe named Ruin that empowers his own acidic nature. He also wear a bearskin cloak.
Mental characteristics
Personal history
Born in 1181, the Dragonborn known as Rhogar came to be in the Daborakian settlement of Gordand to parents who he barely remembers. He does not recall much of his early years and most of his memories begin shortly after both of his parents died of natural causes. He spent his teenage years helping around the town and eventually enlisted with the military as a recruit. For several long and hard years of vigorous training, the Dragonborn would eventually become a soldier and was stationed at the town as a sentry before being led into more combat intensive assignments. During his tenure with the military of Gordand, Rhogar fought many times to maintain the peace and stability of the region from the likes of bandits, undead, or other petty criminals.
On a fateful day during one of Gordand's many festivals, the Dragonborn encountered a group of adventurers that were looking to add to their number and he seemed like an appropriate candidate. Rhogar would eventually accept this offer and join their number after being honorably discharged for the years of service he gave in defense of Gordand. His new companions were odd to him since their like were not normally found within the town where he had spent most of his life, a Tielfing Rogue, a Goliath Barbarian, and a Human Wizard. Over time, he grew closer to the group than he originally expected and they had many successful adventures in the process. The group was thriving together but unfortunately nothing lasts forever.
During one of their adventures, the group had been tasked with hunting down a group of bandits that had been harassing merchants and traders along the Dolten-Daborak border and had taken up camp in a nearby cave for the night. Rhogar was given the second watch of the night and was standing at the mouth of the cave entrance armored with his shield fastened to his left arm and his sword arm held at the ready in case of a sudden attack. After hearing movement behind him coming from the cave, the Dragonborn did not turn to see who approached and expected it to be the next person on watch but would prove to be a costly mistake. As they got within striking distance, he turned to see nothing but red as a Greataxe had slammed into the side of his face. Rhogar, briefly stunned by the sudden attack, shoved the person who hit him and discovered it to be a very familiar Goliath.
Being unable to comprehend the scenario in front of him, Rhogar responded with a look of outright confusion and dismay while the Goliath hefted his Greataxe and gave a rage filled snarl as he prepared to launch his next assault. No longer seeing a choice in the matter and being partially blinded from the previous attack, Rhogar drew his sword and defended himself to the best of his ability. As Fate would have it, the Dragonborn proved stronger and managed to incapacitate his former friend after a long and hard fought struggle. He dropped to one knee and looked down to see his own blood pouring out from the first hit he had suffered and the others that had followed. With enormous effort, he managed to make it back into the cave only to discover that the Human was dead and the Tiefling had vanished, though there seemed to be a blood trail leading away from the cave and into the night. Seeing nothing more to do inside the cave, he ventured back out to check on the Goliath that had almost killed him. To the Dragonborn's dismay, it would seem that his assailant had perished from the wounds caused by him.
The following morning was one of confusion and sadness as the Dragonborn stood in the camp once more before the two bodies of his former friends and wondered a single word 'why'. He would never get an answer to that question as he buried their remains nearby and gave them what honors he could. He began wondering what had happened to the Tiefling while the chaos was unfolding around them. That is another question that was never answered and he still wonders to this very day about her ultimate fate but those were questions for another time. Eventually, the Dragonborn picked himself up, with half of his head covered in bloody bandages, and headed back to Daborak in the hopes that he would escape this nightmare. Thus, he began his days of adventuring by himself and taking jobs where he could. Who knows what Fate may have in store for him now?
Education
Combat Training as a Soldier in Daborak and later served in the military for several years.
Accomplishments & Achievements
Sonorous Sounds – joined party and uncovered the mystery behind the disappearances. Killed Gnolls and rescued a Siren in the process. Was a member of the party that found the harpy, Aello.
On Death’s Bed – cured a diseased person and fought some plants.
The Baleful Ballad of Brackmire: Boarded Up – aided the Matron of Fate’s representatives in the ordeal to have the haunted estate legalized as a religious institution.
The Baleful Ballad of Brackmire: Bandits and Boarding Parties – aided the Matron of Fate’s representatives in clearing out the haunted mansion and found out where the smugglers were operating from. Additionally, aided the Lizardfolk aboard the smuggler ship with the weapons that they paid for along with letting them go.
The Black Shrine of Terror – hired to capture a half-ogre and bring him back alive. Additionally, released a plague of undeath from the mines that will be corrected given the chance.
Settlement Plague – aided a Dolten town with the eradication of their undead problem.
The Dark Crypts of Chasu – returned to the plagued mine to rid it of its undead problem. Encountered a portal to the Shadowfell and an undead Beholder, both of which were destroyed. Acted in support of Dame Davis during the PvP instances vs Archer and Paz but did not kill them.
My Father’s Halls: Second Set (Prestige 1) – aided the Striders in defeating a pack of Bulettes.
Mortar Combat - aided the Dwarves of Krazax in defending the fortress of Ghul-Darum against Viaken invaders. Encountered a Viaken named Sven Irongrip who severely wounded Rhogar before being imprisoned. Eventually, Sven escaped captivity with the help of the other Viaken and managed to escape the ensuing battle as he jumped down a large hole in the ground created by one of their Ice Drakes. Sven ultimately survived the fall and the following cave-in before returning and promised that we would meet again.
Depths of Memory - went searching for answers regarding Jagen's death while assisting Bloodwave Bay by clearing out some ghost pirates that were causing disappearances. Found a temple of Wode named the Temple of the Shattered Mirror and encountered an aberration named Alttaqa that challenged us to a series of challenges: past, present, future. Encountered memories of the dead, present, and events yet to be in the future. Converted to worshiping Wode after witnessing who the god really is and the insightful memories that were shown to him. Also met the little aberration known as Anxious and took the creature home with him.
On the Wings of Hel - followed through with the vision given to him from his time in the Temple of the Shattered Mirror and engaged his nemesis Sven Irongrip in combat resulting in Sven's death at the hands of the Viaken Goddess Hel. The Krazaxian engineer responsible for making the explosive siege ammunition was captured by the Duergar, who made an alliance with the Viaken, and successfully destroyed all of the captured explosives along with rescuing the engineer. The company held back the Viaken assault force heading to Bloodwave Bay and took to the offensive by attacking a Root of Yggdrasil. During the assault, the company defeated a Valkyrie named the Tempest of Hel and destroyed the Root of Yggdrasil.
The Black Arena (Prestige 2) - assisted the Hkari in defeating a demon and reclaiming the arena.
Search for the Sycant Spires Gaiden (Prestige 2) - joined the Hkari attack on the undead elves and demons lurking in Majital.
The Crystalline Towers (Prestige 3, Sevenic) - Cleansed the corruption brought by a demon lord named Dar'tel to a series of towers dedicated to Viderick.
Fiends of the Fort - fought bandit forces occupying a fort in Daborak and destroyed them. Encountered a demon leading their forces and he subsequently died.
On The Road - wandered the roads of Daborak in search of bandit raiding parties. Encountered an ambush party that had been preying on merchants and they were destroyed. Additionally pursued a caravan traveling the road and learned that they were bandits transporting the materials into bandit territory. They were subsequently destroyed and we reclaimed what we could salvage from the fight.
Dousing the Flames - assisted in the defense of a Daborakian village named Warthford and saved it from bandit pillaging. Additionally, encountered a bandit outpost nearby and destroyed demon summoning ritualists that were using prisoners as blood sacrifices to demons. Learned that the bandits were taking prisoners and sending them into bandit territory and the bandits were destroying everything they can.
The Rite of Abaddon (Prestige 4) - Autocompleted, DM Pie
Failures & Embarrassments
Killed a former friend in single combat though it was the friend that started the confrontation by almost killing him with the scar he now bears, his constant reminder.
Sole survivor of the rest of his former party and does not know why he was spared but it haunts him as a perceived failure.
Personally feels responsible for the current state and condition of the harpy, Aello, due to seeing the outcomes of the events he pushed into motion by telling her the truth. The Everlasting Scar encountered in the Temple of the Shattered Mirror made him realize that he should figure out a way to correct Aello's condition after suffering the same injury that she had inflicted on herself.
He dislikes feeling weak and actively tries to hide his injuries or perceived flaws whenever possible.
He regrets not understanding his feelings and marrying Mordred.
Mental Trauma
Believes that he is cursed or haunted since he is plagued by dreams of his former friends, constantly reliving their memories and tragedies.
Due to a face wound suffered at the hands of a former friend, he is in a state of constant dull pain and does not know if that is the mental or physical pain that ails him.
The combination of these two things gave him a death wish for perceived failures that he feels responsible for but he is not suicidal.
He suffered an illusionary image of the harpy Aello that tore out his vocal cords during his ventures into the temple of Wode. While there is no physical damage, the experience remains painful for him.
His love for Mordred was rejected and she asked him to move on. With a broken heart, he no longer feels as though he has the capacity to love another and beats himself over it regularly. He also feels as though he repaid her kindness by making her cry and it tears at him. Her visage haunts him still in his nightmares and he believes that he does not deserve happiness.
Intellectual Characteristics
Logical, Philosophical, Pragmatist, Inquisitive
Morality & Philosophy
He values order and thus the laws that enforce it.
He believes in strength and discipline when it comes to most things, especially conflict.
He is utterly loyal since he views betrayal and treachery to be anathema to his existence.
He has developed a firm belief in Fate as a consequence of his continued survival while others die around him. This belief has shifted a bit and he is now aligned with Wode as a result of the visions and memories he encountered during his time in the Temple of the Shattered Mirror.
He began adopting orphans in an attempt to make their lives better by not suffering as he had and will do just about anything to protect his family.
Personality Characteristics
Motivation
In his case, his only real motivation was to keep pushing forward with his life and eventually die to something but that changed to align more with the Hkari tenants over the short time he has been with them. He has evolved into someone that is more interested in upholding balance and thereby the natural order rather than most things. It also helps that his friends are Druids or are helping them. He is truly dedicated to his friends and avenges the fallen. This motivation has shifted towards becoming more of a father figure for the kids he adopted and even his unborn child. It was further reinforced when he married Tel and seeks to make a happy family.
Savvies & Ineptitudes
Extremely bad at hiding things and people usually can read him like a book. He is also inept at stealth tactics and decided that the direct approach is more efficient use of his time and effort. He is generally bad at social events and tends to actively avoid them.
Likes & Dislikes
Likes: fighting (to a certain extent), learning things, training, loyalty, strength, general order, Druids, and other reptiles like himself.
Dislikes: betrayal, cowards, excessive greed, Gods, groups of people, and those that upset the natural order.
Virtues & Personality perks
Patient, Cautious, Loyal, Decisive, Pragmatist, Truthful, and Selfless
Vices & Personality flaws
Vengeful, Independent, Pessimistic, and Stubborn
Personality Quirks
When nervous or distracted, he occasionally scratches at the right side of his helmet reflexively in response to the pain from the scar.
He has a habit of vomiting acid on people that surprise or irritate him too much.
He is generally depressed from the experiences he has endured and often laments them.
Social
Contacts & Relations
Kain - Friend, Dead
Sobok - Friend, Dead (Killed by his own hand.)
Vanessa - Friend, Presumed Dead
Jagen - Friend, Presumed Dead
Calisto - Friend
Mordred - Former Friend
Family:
Tel - Wife
Nyrissa - Daughter Adopted Kids:
Bob (Human Male)
Hurame & Karuzi (Half-Orc Twin Girls)
Nivaroe & Bliss (Aasimar/Tiefling Sibling Girls)
Cyrus (Human Male)
Roura (Aarakocra Female)
Aeros (Blue Dragonborn Male)
Feileacan (Darkwing Sprite Female)
Sobok - Friend, Dead (Killed by his own hand.)
Vanessa - Friend, Presumed Dead
Jagen - Friend, Presumed Dead
Calisto - Friend
Mordred - Former Friend
Family:
Tel - Wife
Nyrissa - Daughter Adopted Kids:
Bob (Human Male)
Hurame & Karuzi (Half-Orc Twin Girls)
Nivaroe & Bliss (Aasimar/Tiefling Sibling Girls)
Cyrus (Human Male)
Roura (Aarakocra Female)
Aeros (Blue Dragonborn Male)
Feileacan (Darkwing Sprite Female)
Religious Views
Dislikes the Gods but began openly worshiping the Matron of Fate recently, more of a believer in the concept of Fate rather than the God. Due to the experiences and visions he saw in the Temple of the Shattered Mirror, Rhogar became a worshiper of Wode.
Social Aptitude
A Loner for most of his life, social life is mostly beyond him. He would rather spend time reading a book or training rather than engage in pointless conversations. He has displayed an affinity for pessimism with a brutal sense of realism attached to it. If he gives his word, he will honor it to the best of his ability. If a friend dies, then he will avenge them by any means necessary and bring those lost back from death if possible. He has shifted his priorities to his kids following recent events and promises that were made in the hopes of providing them with a better future.
Rhogar is a black scaled dragonborn fighter that seeks to find his place in the world and to have a family to call his own.
View Character Profile
Alignment
Lawful Neutral
Honorary & Occupational Titles
Veteran - This title allows you to use special items, access specific missions and grants you one free "knowledge" check on an enemy you face, once per battle. This free check is considered to be a moderate success.
Age
23
Date of Birth
Band 19, 1181
Birthplace
Gordand, Daborak
Children
Current Residence
The Black Roost
Gender
Male
Eyes
Green-Yellow
Hair
N/A
Skin Tone/Pigmentation
Black
Height
6'10"
Weight
250lbs
Quotes & Catchphrases
"Our lives are made by the death of others."
"I know of no higher fortitude than stubbornness in the face of overwhelming odds."
"Success is measured in blood, yours or your enemies."
"When all is darkness and every way out is lined with blood and lit by the fires of battle, there is still hope."
Inventory
Dungeoneer's Pack (backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, waterskin, 50ft of hempen rope) - 59lbs
Hkari Plate - 65lbs
Handaxes (2) - 4lbs
Longsword (Continual Flamed) - 3lbs
Shield - 6lbs
Bolt of Silk (100gp)
Herbalist Kit - 3lbs
Potion of Healing x5 (2d4+2) - 2.5lbs
Cask of Fine Wine (50gp)
Bearskin Cloak
Crafting Token x3
Potion of Climbing - .5lbs
Potion of Bottled Breath - .5lbs
Hooded Lantern
Ceramic Miniature of a Wolf
Carved Dire Wolf
Uncut Emerald (Acid, Arcane, Nature) - Superior
Greater Healing Potion x2 (4d4+4) - 1lbs
Corrosion Sac ( Acid, Poison) - Poor
Wolf's Head Amulet (Continual Flamed) - 1lbs
Superior Healing Potion x2 (8d4+8) - 1lbs
Moss-Covered Rune (Moderate)
Small Dragon Head ("Together we stand, together we fall. Protect, Defend. For the light never bends to the darkness, the darkness bends to the light.")
Gold Plated Potion Bandolier with Matron of Fate iconography. (x1 Potion of Healing + x1 Greater Healing Potion + x1 Superior Healing Potion)
Bandolier Potion Belt (x1 Potion of Healing + x1 Greater Healing Potions + x1 Superior Healing Potion)
Backpack containing healer's kit, hempen rope 50 ft, Horn etched with the Hkari symbol, Lock (DC15), and a portable ram.
Total Weight: 146.5lbs
Total Gold: 1000g
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