One set of traveler's clothes, Potter's Tools, Mason's Tools, tabard
Cooking tools
Calligraphy tools
x2 Bandoliers, Hourglass
explorer's Pack
holy symbol
Silvered Masterwork Claymore
Daborakian Claymore
Falchion
Pike
Javelin
GreatAxe
2x Handaxe
Steton greatbow
Stained Axe - A gift from the Red Orcs, this weapon acts as a regular greataxe, except that whenever it is used to defeat an enemy, if the wielder is raging, their rage duration is increase by 1 round.
Full Plate
shield
fatesteel warhorn - Bard Arcane Focus now.
3 stacks of greatbow arrows,
Crafting Tokens
0 cast of find familiar reagents 10gp
Potted Plant - talven event
4 scrolls of healing word,
18 healing potions,
climber's kit,
a portable ram
2 potion of water breathing,
3 growth potions
1 Potion of Greater Healing
A Rain Catcher
3 rations
1waterskin
Gold
Ring of Detect Undead
Ring of Detect Undead
T2 P2 Magic Item Reward
Wondrous (Ring) - Major Rare (3,000 gp)- Attunement
A platinum ring with the shape human skull in the facet. It feels unnaturally cool to the touch.
When within 30 feet of an undead creature the ring begins to heat up alerting the wearer of the presence. This works through full cover.
Bone Crusher. As a reaction to dealing Bludgeoning damage to an undead creature, you can release the energy stored in the ring to deal an additional 4d6 bludgeoning damage. You can use this ability once, regaining the ability to do so after finishing a long rest.
Radiant Strike. As a bonus action, you can channel the energy from the ring to smite your foes. For a minute after activating this ability, you can choose to change the type of damage you deal with an attack or spell into radiant damage. After doing so, the ability ends. You can use this ability once, regaining the ability to do so after finishing a short or long rest.
This item is uncraftable.
Viaken Rune- Flavor
Blueprint
Psyker Psteel - (BluePrint)
+1 Greataxe/Butcher's Axe/Scythe
Minor Very Rare - Attunement (30 crafting tokens)
Shimmering, magenta-tinted steel awaits a mind to shatter.
Choose 2 of the following effects.
1. [a. You deal an additional 1d6 psychic damage on hit with this weapon.] [b. You deal 2 additional psychic damage on hit with this weapon. Once per attack, if there is another sentient creature within 10 feet of a creature you strike with this weapon, you can deal that other creature 2 psychic damage.]
2. When you reduce a creature to zero hit points with this weapon, [a. All other creatures except you within 5 feet of the downed creature must make a DC 15 Wisdom saving throw or become frightened of you until the end of your next turn.] [b. The weapon absorbs the fear of the fallen creature. The next creature you strike with this weapon must make a DC 15 Wisdom saving throw or become frightened of you for 1 minute. They can repeat the saving throw at the end of their turns to end the frightened condition.] [c. You gain 1d6 temporary hit points and cannot be frightened while you have them.]
3. Your [a. Strength] [b. Intelligence] [c. Charisma] score is increased by 2, up to a maximum equal to your ability score cap.
4. You can cast [a. Detect Thoughts] [b. Suggestion] [c. Mind Spike] twice per long rest. The DC for this spell is 15.
5. You and another creature with intelligence 6 or greater can both spend 1 minute holding this weapon to form a psychic bond between the two of you. While both of you are within 30 feet of this weapon, [a. You can communicate telepathically with each other.] [b. You both have advantage on saving throws against being frightened] [c. You both reduce psychic damage taken by 3].
The following ability counts as two effects.
6. Your critical range with this weapon increases. You critically strike on a roll of a 19 or 20 for attacks made with this weapon. When you critically strike a creature with this weapon, [a. You gain a 20 ft fly speed for 1 minute or increase your fly speed by 5 if you already have one] [b. that creature must make a DC 15 Intelligence saving throw or become stunned until the end of their next turn.] [c. you can use your bonus action to have that critical strike deal an additional 3d10 psychic damage]
ribbon
Green and Bronze stripped ribbon, with a "caterpillar" symbol etched into it.
Auran Force Ones Blueprint
Auran Force Ones
Wondrous (Shoes)
Minor Rare - Attunement (10 crafting tokens)
These sturdy leather boots feel light as air and come in a variety of styles, such as solid white, solid black, or even have colorful and creative designs where the more artistically inclined may be interested.
Choose 1 of the following effects:
1. Your [a. Strength] [b. Dexterity] [c. Constitution] score increases by 1, up to a maximum equal to your ability score cap.
2. Your walking speed is increased by 5 feet.
3. As an action, you can activate these boots in order to gain a +2 bonus to Strength (athletics) checks for jumping or climbing for up to 1 minute. You can use this ability once, and regain its use after finishing a short or long rest.
4. This item has 3 charges. As a bonus action, you can expend one charge in order to restore your own hit points by 1d4+1. This item regains all charges after finishing a long rest.
Chibi Shania and Potted plant
Masterwork Platemale - Maid Dress- Blue Turtle
Equipment