Lanzu Lutfi
Lanzu Lutfi
Physical Description
General Physical Condition
Unusually small sized for a gnome and overall a somewhat lightweight build.
Body Features
Dark colored skin, similar to that of bark of a common tree.
Facial Features
Leafy green like hair that grows in a wild fashion that it look very similar to a small bush or shrub.
Identifying Characteristics
His leafy green hair and very small size often makes most common folk commonly mistake him for a shrub or other small sentient plant.
Special abilities
Is proficient in Druidic magic, and possesses a boon from The Seven.
Apparel & Accessories
Prefers simple, comfortable clothing when not adventuring and usually in the forms of small robes but most appropriate clothing works.
When adventuring, wears his armor under a layer of clothing.
Mental characteristics
Personal history
Past History:
Show Spoiler
Living inside one of the many large jungle trees near the coast on the largest island in Khao lies a small village of forest gnomes almost completely hidden from the rest of the world. It was here in his village, where Lanzu Lutfi was born.
Life was quiet and simple in the village, with next to no interaction with the outside world the gnomes lived a peaceful life of forging and fishing, singing songs and dancing, to even teaching the ways of the durid to the few selected by the elder of the village to help preserve the land they live on.
On one day, Lanzu’s life will be changed forever as he woke up to another quiet day to start his daily routine beginning with fishing on the beach with his father. As both Lanzu and his father left the safety of their homes and approached the shoreline, they both saw something that they don’t normally see everyday… a group of robed men near a large ship, all with a strange eye like symbol on the back of their robes.
The two gnomes decided to investigate the scene. As they both cautiously approached from the jungle to get a better look, the last thing Lanzu remember was a sharp pain on the back of his head before passing out.
After a week of travel on the ship imprisoned alone within a large cage along with other prisoners of various races, Lanzu finds himself in a unfamiliar land he has never been in before…in the dark forests of Dolten.
Living inside one of the many large jungle trees near the coast on the largest island in Khao lies a small village of forest gnomes almost completely hidden from the rest of the world. It was here in his village, where Lanzu Lutfi was born.
Life was quiet and simple in the village, with next to no interaction with the outside world the gnomes lived a peaceful life of forging and fishing, singing songs and dancing, to even teaching the ways of the durid to the few selected by the elder of the village to help preserve the land they live on.
On one day, Lanzu’s life will be changed forever as he woke up to another quiet day to start his daily routine beginning with fishing on the beach with his father. As both Lanzu and his father left the safety of their homes and approached the shoreline, they both saw something that they don’t normally see everyday… a group of robed men near a large ship, all with a strange eye like symbol on the back of their robes.
The two gnomes decided to investigate the scene. As they both cautiously approached from the jungle to get a better look, the last thing Lanzu remember was a sharp pain on the back of his head before passing out.
After a week of travel on the ship imprisoned alone within a large cage along with other prisoners of various races, Lanzu finds himself in an unfamiliar land he has never been in before…in the dark forests of Dolten.
As the robed men begin to escort Lanzu the prisoners off the ship, the men find themselves ambushed by a group of people from the World Wanderers faction who were looking for weeks to stop a group a cultist that was kidnapping people for their dark rituals. After a long and bloody fight against the cultists of Oloken’hai, the World Wanders group came out on top… but unfortunately not everyone survived and some cultist even managed to escape with some of the prisoners, including Lanzu’s father.
Now alone and afraid in an unfamiliar landscape, the surviving World Wanderers
members took Lanzu and the surviving prisoners back to one of their outposts for recovery.
A month has passed since that day, now his story begins as one of the newest members of the World Wanderers determined to find his father and return home someday…
Gender Identity
Male
Education
Home raised by family from his home village in the Khao jungles, and was taught how to use his druidic magic and how to survive in the jungle environment.
Accomplishments & Achievements
Babylon's Grasp, and the Library of Kacael (Prestige Mission Series)
Show spoiler
The Rotten Wound: (Verum Campaign)
The story of this event known as Babylon's Grasp occurred early on in Phase 1 in the Living World of Verum on March 14, 2018 and completed on April 24, 2018.
Babylon's Grasp was an event a result of unfortunate incident during an event, where a servant of Babylon by the name of Kale Kind showed up to the Bards College on a sacred mission of his god for a purpose that none at the time really understood. Unfortunately, due to someone who wasn't from the Bards College casting Charm Person on him to get forbidden information caused Kale's mission to be compromised and resulted with him taking his own life and angering Babylon himself.
And in his anger, all who saw him at the time and all at the Bards College was doomed to a fate worse then death in his domain, while the college itself would be destroyed by him unless they seal the four different seals within the College in one (real life) month, or 30 days time. but to make things fair... Babylon granted all who say on one level up... so they would have at least a chance of completing this time sensitive task.
Later, the "fate worse then death with no return" was taken back by Babylon, as it didn't seem fair for the college to get punished by him for someone else actions... but the threat of the college being destroyed and possibly the world suffering a negative impact was still all to real as the four seals withing the Library of Kacael still need to be sealed.
These missions to seal the four seals within the Library of Kacael were the first four prestige missions ever attempted and completed in the Living World of Verum.
These were the names of the missions and the players/characters who helped completed them at that time:
The Seal of Storms
Adhuil ( @ChronoWaster )
Arton Mead ( @Kodyack)
Lanzu ( @Silxer )
Brand ( @Chikn )
The Seal of the Crematorium
( @ChronoWaster ) Adhuil.
( @ShatteredIce ) Khogaer.
( @IroncladWarbear ) Reginald.
(@Sacredpoultry ) *Artigi.
*
Seal of the Terrarium
Adhuil @ChronoWaster
Nara @Sneeky
Dabnir @Magnitas
Solomon
The Seal of the Apprentice
Lanzu @Silxer
Adhuil @ChronoWaster
Nara @Sneeky
Solomon
Not only these players helped in the effort of completing these very difficult prestige missions, but all who helped with the planing, resource management, prep, and etc... you know you are who helped with this, and thank you!
Due to events that happened in The Seal of the Apprentice mission, the first four custom races were unlocked from the players to use which were: (Satyr, Sprite, Changeling, and Dhampir)
All four of these prestige missions were ran by Arcadum.
Show spoiler
The Rotten Wound was a campaign started on December 3, 2018 and completed on January 21, 2019 in the Living World of Verum ran by @Arcadum.
Unlike other campaign games, where it usually involved other popular streamers and/or friends, this was the first one completed by the players of Verum.
These were the players/characters who completed this campaign at that time:
Luolang as Sigrun
Su1tan as Daagar
Silxer as Lanzu
Dagur as Antheral
Sea Breeze as Thrang
(and Staggar as Stuldrik who was a sub for the campaign)
Failures & Embarrassments
- Failed to save his father from getting captured from followers of the mad god...
- Feels that he had let many friends he knew and love down... for various reasons... and wants to make up for it.
- Did things he hoped would help the world, but sadly did the opposite... and now feels the crushing feeling of guilt and sorrow due to said actions.
- Been bamboozled time and time again from things that he once thought were genuine... only to be reminded that the world of Verum isn't a kind world.
Mental Trauma
- Often wary of meeting new people and seeing strange items due to unfortunate experiences that has happened to him in the past.
- Fear of letting his friends or family down.
- Due to many near death experiences, he's often fearful of messing with with things he feels like he shouldn't mess with.
- Due to various events, and interactions certain people... at one point was very open... now more wary of others in general...
- Paranoid of large gatherings and events.
- Even more wary of things in general due to various events, has a feeling that the world only wants him and the people he loves to suffer... now has a distrust towards people he hasn't familiarize with.
Intellectual Characteristics
Very cautious, and hesitant to interacting with things he doesn't fully understand.
Morality & Philosophy
Keep those you love and care about close, and treat them as if they are your own family.
To survive in this hostile world, having friends and family you love and care about is important.
Do not fight unless there's seems to be no other choice, otherwise try to find reason first as killing ins't the only way to survive.
Treat the creatures you conjure or care for well. They are living things that also deserve respect, and are not just tools to use.
Personality Characteristics
Motivation
- Tries his best to protect the ones he loves and cares about, and to keep land that he calls home that is Kalkatesh safe from harm.
- Aid in the Last Groves growth to help restore what was lost from the druids and further help aid in the protection of Kalkatesh.
- Hopes to find his father one day so he can reunite him with his mom.
- Maybe explore another world some day as he learned there's many other worlds out there since his adventure in the Library of Kacael.
Likes & Dislikes
- Enjoys tea and making tea for himself and others.
- Enjoys woodcarving.
- Loves animals.
- Likes flowers, plants (that are not super scary and try to kill him), and trees.
- Enjoys reading.
- Enjoys gardening.
- Likes making friends with others.
- Dislikes harming others.
Virtues & Personality perks
- Very friendly and kind to others when he warms up to them.
- Very much willing to help friends.
- Protective.
Vices & Personality flaws
- Very Paranoid.
- Very Fearful.
- Often Anxious.
- Very wary and sometimes somewhat not trusting of unfamiliar faces but will quickly open up and will be very friendly and respectful someone who earned his trust.
- Rarely has moments of determination and courage.
Social
Contacts & Relations
Current member of the World Wanderers and close friends with many in the faction.
Close friends with many members of the Bards College.
Friends with Oz and his Son of the Steel Saints.
Friends with Thales of the Watch Wall
Ties with some members the Steton Striders.
Is on friendly terms with many other people in the world.
Family Ties
Has a Wife (Amelia Lutfi) and a Daughter (Ellie Lutfi).
Has a loving mother and father (missing) in his home village in the jungles of Khao.
Religious Views
- Devout to Raquel, but greatly respects to the Green Pantheon and Oun.
- Fairly neutral in regards to most other gods of the other Pantheons, opinions may vary.
- Respects others beliefs in things... even if they are not directly tied with the gods as long as the intention is not evil or malicious in nature.
- Often fearful of the Black Pantheon due to their evil nature, and personally dislikes anything related with Oloken'hai or Crowley.
Hobbies & Pets
Has a pet Basilisk name Marble, who he found near a statue of a gnome known as "The Sage" in a forest known as The Pale Forest in Dolten.
Speech
Stutters nearly all the time due to a birth condition and that the 'Common' language is his third language.
In the first two languages he's more comfortable speaking in being Gnomish and Druidic, he sounds much more fluid although still with a bit of stuttering.
His tone of voice is very soft spoken and usually comes off as sounding nervous or worried about something most of the time. In times where he’s not nervous or worried, he can sound very warm and friendly.
He speaks fluidly in any language under the effects of the Heroism spell.
Wealth & Financial state
To Lanzu, gold and other forms of currency is just another trade item and tool in order to survive and to protect the ones he love.
Otherwise, he doesn't see to much other use of it, being a person who lived most of his life in the jungles of Khao.
Alignment
Neutral Good
Age
80
Birthplace
Khao (Jungle)
Children
Current Residence
Steton, Last Grove
Gender
Male
Eyes
Blackish Green
Hair
Leafy Green
Skin Tone/Pigmentation
Bark Brown
Height
2'3"
Weight
27 lbs.
Quotes & Catchphrases
"I-I d-don't think t-that's a g-good idea..."
The best Shrub
And Husband ;)