Telpeloki Tryskalopiia
Telpeloki Tryskalopiia (a.k.a. Tel)
"Hyello! I am Telpeloki Tryskalopiia, paladin of Glory, warden of the Last Grove! All my friends call me Tel. And that includes you!
I am from the great city in the sky, Khao. Ever since I was hatched I found great joy in learning about nature, beasts, and wild things. When I was old enough I began training to become a druid--though despite my hard work I did not show much aptitude for such magic. I can barely cast even the most basic of spells!
One night when I was full of doubts--about myself, about my path--I looked to the starry sky and prayed. I prayed to whomever might be listening. The stars did not answer--but the sun did. When the glorious dawn shone down upon the jungles I knew in my heart that I was not meant to join the ranks of the druids. Instead I would be their shield, a shining beacon of hope and protection for all living things! Glory would be the fire in my heart, and my smile would shine even brighter than my scales.
Any who threatens the light of life will know the weight of my hammer!"
Physical Description
General Physical Condition
Tel is tall, physically fit, and attractive. The top of her crest reaches almost seven feet in height.
Body Features
She has a long tail and sharp claws, and two glossy, jet-black horns upon her head.
Identifying Characteristics
Her scales are a bright, shining silver, almost appearing white in the daytime. She always has a smile on her face, and her eyes carry a genuine joy to them even in the darkest times.
Apparel & Accessories
Wears her Mantle of Seasons upon her head most of the time. She has added a cherry blossom, picked from the Last Grove, which has attached itself to the mantle and will not wilt.
Mental characteristics
Accomplishments & Achievements
Tier 1 Missions:
M'Danjon - assisted the dwarves of Krazax in clearing a gold mine of strange shadow drakes.
Ships Ahoy - cleared an island of Viakin warriors who were planning to invade Bloodwave Bay.
Of Lust and Sin - solved a murder mystery involving a brothel being run by a succubus.
Tier 2 Missions:
Half-moon Hoodwink (Prestige 2): Escorted a lost werewolf girl back to her home, protecting her from werewolf hunters. She revealed to us that her mother Agratha was cruel and violent, and was threatening to gather her pack to attack innocent civilians. We defeated Agratha, leaving her alive for the Night Guard to imprison, and Luna was free to begin a new life. Mole Hunt - A hunting contract promised gold in exchange for mole pelts. We whacked a whole bunch of moles, including their horrible Queen. Liquid of Life - Miners had been going missing in the mountains south of Ladrag's Rest, and we went in to investigate. A blood cult was found to be abducting dwarves for their rituals, and with the help of a friendly flumph, the cult and their demonic leader were put down. The Greed of Man - A corrupt tax collector was found to be working for the bandits in Daborak. Tel aided the mayor of Stonebreak to root out their accomplices and protect a merchant caravan from raiders. An Invitation Most Grand - What started out as a seemingly normal party at a noble's mansion in the Rift, turned into a murder mystery when the host's dead body fell into the main hall. The culprit was revealed to be a warped changeling who used her power over portals to twist the environment and terrorize the party. Tel was forced to relive the events of the Tournament of Honor, but her will was strong and the creature was defeated. Crystalline Chaos - Another adventure into the Rift, as a group from the Mage's Guild has requested assistance with strange, unstable crystals that had cropped up. Elemental energies pulsed throughout the land, warping creatures and creating unusual elemental golems. A group of rogue mages had been attempting a ritual to harness the power of the elements, but they failed and the results had to be dealt with. Tier 3 Missions: The Breaking Wave - An expedition into the jungles of Khao asked for adventurers to assist in clearing the approach to the ancient city of Tzar'minith. Abominations had been spotted in the jungle and laborers and travellers were going missing. Blood cultists and cruormancers were found to be operating out of a ziggurat north of Camp Milord, and Tel and her party were sent to clear it out. Though they failed to rescue the captives as the ziggurat collapsed, they were able to put down a Blood Knight and escape. However the mission was cut short as the final battle against the Enemy threatened to end all things... RP Events:
Dsangir's wrath: Helped several small towns across Kalkatesh in the wake of Dsangir's rage, putting out fires and assisting in rebuilding.
The sentient storm: Was ready to assist in the defense of the Bard's College against a sinister magical snowstorm, though the threat was neutralized before any damage was done.
The Tournament of Honor (Prestige 1): survived a battle against a violet servant, the Hated Honor, an enemy far outclassing Tel's level of strength at the time, gaining her some prestige and valuable experience.
The Bandit War: helped defend multiple locales in Daborak from the forces of the Bandit King.
Joust Champion: Won this year's jousting tournament upon her greater paladin steed, the pegasus Azem.
M'Danjon - assisted the dwarves of Krazax in clearing a gold mine of strange shadow drakes.
Ships Ahoy - cleared an island of Viakin warriors who were planning to invade Bloodwave Bay.
Of Lust and Sin - solved a murder mystery involving a brothel being run by a succubus.
Tier 2 Missions:
Half-moon Hoodwink (Prestige 2): Escorted a lost werewolf girl back to her home, protecting her from werewolf hunters. She revealed to us that her mother Agratha was cruel and violent, and was threatening to gather her pack to attack innocent civilians. We defeated Agratha, leaving her alive for the Night Guard to imprison, and Luna was free to begin a new life. Mole Hunt - A hunting contract promised gold in exchange for mole pelts. We whacked a whole bunch of moles, including their horrible Queen. Liquid of Life - Miners had been going missing in the mountains south of Ladrag's Rest, and we went in to investigate. A blood cult was found to be abducting dwarves for their rituals, and with the help of a friendly flumph, the cult and their demonic leader were put down. The Greed of Man - A corrupt tax collector was found to be working for the bandits in Daborak. Tel aided the mayor of Stonebreak to root out their accomplices and protect a merchant caravan from raiders. An Invitation Most Grand - What started out as a seemingly normal party at a noble's mansion in the Rift, turned into a murder mystery when the host's dead body fell into the main hall. The culprit was revealed to be a warped changeling who used her power over portals to twist the environment and terrorize the party. Tel was forced to relive the events of the Tournament of Honor, but her will was strong and the creature was defeated. Crystalline Chaos - Another adventure into the Rift, as a group from the Mage's Guild has requested assistance with strange, unstable crystals that had cropped up. Elemental energies pulsed throughout the land, warping creatures and creating unusual elemental golems. A group of rogue mages had been attempting a ritual to harness the power of the elements, but they failed and the results had to be dealt with. Tier 3 Missions: The Breaking Wave - An expedition into the jungles of Khao asked for adventurers to assist in clearing the approach to the ancient city of Tzar'minith. Abominations had been spotted in the jungle and laborers and travellers were going missing. Blood cultists and cruormancers were found to be operating out of a ziggurat north of Camp Milord, and Tel and her party were sent to clear it out. Though they failed to rescue the captives as the ziggurat collapsed, they were able to put down a Blood Knight and escape. However the mission was cut short as the final battle against the Enemy threatened to end all things... RP Events:
Dsangir's wrath: Helped several small towns across Kalkatesh in the wake of Dsangir's rage, putting out fires and assisting in rebuilding.
The sentient storm: Was ready to assist in the defense of the Bard's College against a sinister magical snowstorm, though the threat was neutralized before any damage was done.
The Tournament of Honor (Prestige 1): survived a battle against a violet servant, the Hated Honor, an enemy far outclassing Tel's level of strength at the time, gaining her some prestige and valuable experience.
The Bandit War: helped defend multiple locales in Daborak from the forces of the Bandit King.
Joust Champion: Won this year's jousting tournament upon her greater paladin steed, the pegasus Azem.
Failures & Embarrassments
Druidic training:
Tel studied for several years in the jungles of Khao to become a druid. However she failed to fully grasp the ancient magics and can do no more than cast the simplest cantrip, Druidcraft. This failure shattered her original dream and has cast a shadow of self doubt that still plagues her.
Tel studied for several years in the jungles of Khao to become a druid. However she failed to fully grasp the ancient magics and can do no more than cast the simplest cantrip, Druidcraft. This failure shattered her original dream and has cast a shadow of self doubt that still plagues her.
Mental Trauma
The cutthroat City:
Tel was born in the flying city of Khao - a society run by ruthless Coin Lords and one prone to opulence and debauchery. She absolutely did not fit in, as her pureheartedness consistently left her open to be taken advantage of and later ostracized. She isolated herself during her childhood, and with no siblings or friends to turn to she spent her days alone, reading fairy tales and daydreaming of being a druid. Even her parents seemed not to care, instead focusing on their business ventures and social status. As soon as she was of age she left the city to start her druid training, likely never to return. She tries to forget the loneliness of her childhood, and any reminder of it brings a deep sadness to her heart.
The Tournament of Honor:
What was supposed to be a friendly tournament between paladins of Glory turned into horror as the arena was invaded by a violet servant, the Hated Honor. Designed by the enemy to turn paladins' power against them, Tel was threatened with violet death as the creature attacked. Luckily, the other paladins and warriors in attendance were able to hold off the creature and defeat it before it could cause any more harm. Tel ran to the aid of the fallen High Priest of Glory and was able to stabilize his mortal wounds. Tel has never experienced intense dread such as this before, and the thought of what could have happened if something went wrong haunts her. Despite that fear, she chose to stay and help instead of flee. She is thankful to the others and to Glory that the battle went as well as it did.
Tel was born in the flying city of Khao - a society run by ruthless Coin Lords and one prone to opulence and debauchery. She absolutely did not fit in, as her pureheartedness consistently left her open to be taken advantage of and later ostracized. She isolated herself during her childhood, and with no siblings or friends to turn to she spent her days alone, reading fairy tales and daydreaming of being a druid. Even her parents seemed not to care, instead focusing on their business ventures and social status. As soon as she was of age she left the city to start her druid training, likely never to return. She tries to forget the loneliness of her childhood, and any reminder of it brings a deep sadness to her heart.
The Tournament of Honor:
What was supposed to be a friendly tournament between paladins of Glory turned into horror as the arena was invaded by a violet servant, the Hated Honor. Designed by the enemy to turn paladins' power against them, Tel was threatened with violet death as the creature attacked. Luckily, the other paladins and warriors in attendance were able to hold off the creature and defeat it before it could cause any more harm. Tel ran to the aid of the fallen High Priest of Glory and was able to stabilize his mortal wounds. Tel has never experienced intense dread such as this before, and the thought of what could have happened if something went wrong haunts her. Despite that fear, she chose to stay and help instead of flee. She is thankful to the others and to Glory that the battle went as well as it did.
Morality & Philosophy
She believes first and foremost in the overwhelming power of Good, without leaning towards Law or Chaos. She does not judge or discriminate against those with opposing views - only if evil actions are taken will she intervene. She believes that the world is full of goodness and hope, it simply needs a beacon to shine upon it, and to ward away darkness and despair.
If she can help, she will try. She will always, always try to help those in need if she can, no matter who they might be.
If she can help, she will try. She will always, always try to help those in need if she can, no matter who they might be.
Social
Contacts & Relations
Rhogar Norixius
Tel met Rhogar at a party celebrating the death of the dragon Dsangir. His outward grumpiness and self-doubt did not deter her from striking up a friendship. As she got to know him, the despair that plagued him made her all the more determined to bring a ray of hope to his dark outlook. She soon fell completely in love--his strength despite everything he had been through was inspiring, and she knew she had to do everything in her power to make him happy again. Rhogar confessed his own love to her not long after, and they were soon engaged to be married.
Tel met Rhogar at a party celebrating the death of the dragon Dsangir. His outward grumpiness and self-doubt did not deter her from striking up a friendship. As she got to know him, the despair that plagued him made her all the more determined to bring a ray of hope to his dark outlook. She soon fell completely in love--his strength despite everything he had been through was inspiring, and she knew she had to do everything in her power to make him happy again. Rhogar confessed his own love to her not long after, and they were soon engaged to be married.
Family Ties
On Feyvi 28th, 1204 (July 17, 2020) she was married under the blessing of Glory to Rhogar Norixius, during a small ceremony at the Last Grove. She joins his family and is now adoptive mother to 10 children. Rhogar chose to take Tel's last name.
Religious Views
Though Tel is a follower of Glory, she does not quite see him as perhaps others do. To her, Glory is the light of the morning sun, shining down upon all creation to bring it out of darkness. Glory is the purity of heart required to selflessly guard against despair. Glory is the light that shines upon the beauty of the world, illuminating it and protecting it. All of these things link back to her Oath of the Ancients. She swore her paladin oath to Glory in the ancient druid city of Alaheim, surrounded by the beauty of nature and with her heart filled with hope.
Hobbies & Pets
Paladin greater steed: Azem
Tel went through rigorous training to be able to summon a greater steed, and was rewarded with a celestial pegasus whom she named Azem. His fur and feathers are a shiny gold with a pale mane and tail. Though he cannot speak, his eyes reveal a gentle intelligence and he is proud to fight alongside his paladin friend.
Spider: Kithixx
A rather large spider (comparatively speaking) that Tel received in the floating city of Khao. Covered in black and yellow stripes, Kithixx enjoys eating bits of meat and hanging in her web.
Crystal Golem: Sparky
A small golem made of lavender and black crystals found within a strange altar in the Rift. It loves to give hugs, and its crystals change colors based on the elemental affinity of those it embraces.
Speech
She speaks with an unusual, lilting accent, always cheerful and friendly.
A silver dragonborn who stepped away from years of druid training to walk the path of a paladin of Glory. Her lessons were not forgotten, however, and her dream is to be a stalwart shield for the light of life.
View Character Profile
Alignment
Neutral Good
Birthplace
The City of Khao
Children
Current Residence
The Black Roost
Gender
Female
Eyes
Bright silver
Hair
Mohawk-like crest between two black horns
Skin Tone/Pigmentation
Silver scales
Height
6' 7"
Weight
227 lb.