Halfling

Halflings are a shorter humanoid race. Typically joyous and nimble, they often have close familiar or friendly units that they feel at home with.

Civilization and Culture

Common Customs, Traditions and Rituals

Most halflings live in small, peaceful communities with large farms and well-kept groves. They rarely build kingdoms of their own or even hold much land beyond their quiet shires. They typically don’t recognize any sort of halfling nobility or royalty, instead looking to family elders to guide them. Families preserve their traditional ways despite the rise and fall of empires.   Many halflings live among other races, where the halflings’ hard work and loyal outlook offer them abundant rewards and creature comforts. Some halfling communities travel as a way of life, driving wagons or guiding boats from place to place and maintaining no permanent home.
Your halfling character has a number of traits in common with all other halflings. Ability Score Increase Your Dexterity score increases by 2.   Age A halfling reaches adulthood at the age of 20 and generally lives into the middle of his or her second century.   Size Halflings average about 3 feet tall and weigh about 40 pounds. Your size is Small.   Speed Your base walking speed is 25 feet.   Lucky When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.   Brave You have advantage on saving throws against being frightened.   Halfling Nimbleness You can move through the space of any creature that is of a size larger than yours.   Languages You can speak, read, and write Common and Halfling. The Halfling language isn’t secret, but halflings are loath to share it with others. They write very little, so they don’t have a rich body of literature. Their oral tradition, however, is very strong. Almost all halflings speak Common to converse with the people in whose lands they dwell or through which they are traveling.
Gonrey of the Adventurers of Viesora is a halfling.
Lifespan
250 years
Average Height
3 feet
Average Weight
40 lbs
Lightfoot Halfling As a lightfoot halfling, you can easily hide from notice, even using other people as cover. You’re inclined to be affable and get along well with others. In the Forgotten Realms, lightfoot halflings have spread the farthest and thus are the most common variety.   Lightfoots are more prone to wanderlust than other halflings, and often dwell alongside other races or take up a nomadic life. In the world of Greyhawk, these halflings are called hairfeet or tallfellows.   Ability Score Increase Your Charisma score increases by 1.   Naturally Stealthy You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.   Stout Halfling As a stout halfling, you’re hardier than average and have some resistance to poison. Some say that stouts have dwarven blood. In the Forgotten Realms, these halflings are called stronghearts, and they’re most common in the south.   Ability Score Increase Your Constitution score increases by 1.   Stout Resilience You have advantage on saving throws against poison, and you have resistance against poison damage.