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Goblin(Rouge 3)

Children
Aligned Organization

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Goblin (Rogue 3)

Basic Info

Character Name
Goblin (Rogue 3)
Race
Class
Rogue
Level
3
Experience
Malus Exp
Gender
Male
Age
Height
Weight
Skin
Dark Green
Eyes
Hair
Hand
Ambidextrous
Origin
Alignment
Neutral Evil
Faith
Fav. Class
Background

Attributes

Strength
8 -1
Dexterity
19 +4
Constitution
14 +2
Intelligence
12 +1
Wisdom
13 +1
Charisma
6 -2
Movement Speed
Walking
30 ft
Loaded
Running
Travel
Forced March

Armor Class
Total
20
Flat-footed
15
Contact
16
Arcane spell fail

Attack Bonus
Base
2
CC
1
Ranged
5

Saving Throws
Fortitude
3
Reflex
7
Willpower
1

Skills

Skill
Rank
Total

Appraise
+1
Balance
6
+10
Bluff
6
+4
Climb
-1
Concentration
+2
Decipher Script
+1
Diplomacy
-2
Disable Device
9
+10
Disguise
-2
Escape Artiste
6
+10
Forgery
+1
Skill
Rank
Total

Gather Info
-2
Handle Animal
-2
Heal
+1
Hide
14
+18
Intimidate
+1
Jump
-1
Listen
+1
Move Silently
+4
Open Lock
+4
Profession
+1
Ride
7
+11
Skill
Rank
Total

Search
+1
Sens Motive
+1
Sleight of Hand
6
+10
Spellcraft
+1
Spot
+1
Survival
+1
Swim
-1
Tumble
+4
Use Magic Device
-2
Use Rope
+4
Craft
Knowledge
local6
Perform

Personal Info

Equipment

Combat Gear potion of cure moderate wounds, potion of invisibility, medium spider venom (5 doses
Other Gear +1 studded leather armor, hand crossbow with 10 bolts, mwk short sword, bottle of brine-soaked alligator eyes (equivalent to 1 day’s trail rations), child’s doll with the eyes taken out, cowbell (worn), curved sewing needle, grappling hook, lucky pet toad (“Fat Frog”), lock of hair tied around a dog’s paw (worn on a thong about Chuffy’s neck), metal skewers (3), pet spider (called Stankrush) in a wire cage, set of thieves’ tools, spare bug cages (3), stuffed raven, tindertwigs (3
Copper
Silver
Gold
Platinium

Proficiencies and Languages

Feats: Dodge ,Improved Initiative ,Weapon Finesse ,

Defensive Abilities: evasion, trap sense +1

SQ rogue talents (combat trick), trapfinding +1

Senses: darkvision 60 ft.; Perception 1d20+7

Features & Traits

Init: 1d20+8

Fort: 1d20+3
Ref: 1d20+7
Will: 1d20+1

CMB 1d20+0 ; CMD 15


Combat

Melee mwk dogslicer 1d20+8 slashing 1d4-1 /19–20
Ranged hand crossbow 1d20+7 piercing 1d3 /19–20
Special Attacks sneak attack 2d6

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