- Ability Score Increase. Your Strength or Dexterity score increases by 1.
- Size. You roughly the same size as an average human, your size is Medium.
- Speed. Your base walking speed is 30 feet.
- Claws. Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 2d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
- Needles. As an action, you can have the needles covering your body shoots out toward one target with the range 30/60. If you hit with them, you deal piercing damage equal to 2d6 + your Dexterity modifier.