Wereboar WIP

  • Ability Score Increase. Your Strength score increases by 1.
  • Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can't use this feature again until you finish a long rest.
  • Charge. If you move at least 15 feet straight toward a target and then hit it with your tusks attack on the same turn, the target takes an extra 1d4 slashing damage.
  • Tusk. Your tusk is a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal slashing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike. If the target is humanoid, it must succeed on a DC 12 Consitution saving throw or be cursed with wereboar lycanthropy.
  • Shapechanger. As an action, you can turn into a boar form or back into your true form, which is beast-humanoid hybrid. Your statistics other than size, speed, and AC, are the same in each form. You revert to your true form when you die.
  Boar Form
  • Size. Your size is medium.
  • Speed. Your speed is 40ft.
  • AC. Your AC is 11.