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Quartermaster General

Quartermaster General is the man who is primarily tasked with running the Adventurer's Guild. General is an older human with a long history of warfare and adventuring. Too old to personally venture into the wilderness, he instead maintains a proper adventuring outpost within The Beacon. He gives quests and confirms their completion and is authorized to directly pay adventurers for bounties posted by officials from The Beacon. If someone has the time and money, General could teach them a specific weapon proficiency that they are lacking, or even attempt to share one of his own battle techniques - but this privilege is reserved to those with his upmost respect and possibly his admiration.   Quartermaster General can usually be found within the guild, advising adventuring parties on how best to approach certain monsters or watching two combatants duke it out in the sand pit.    Quartermaster General instructed the party to seek out a hidden goblin hideout with the guidance of Strong. Strong lead the party towards the goblin hideout in order to uncover stolen goods that are reported to have been taken by goblins.
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