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Midiar

The city of Midiar is the first step toward the northern end of Vitallia. It is located before the mountains of The Tooth where most monster raids originate during the winter. The city consists of stone houses and is characterized by the rich, impressive, and wild natural environment that surrounds it, ranging from frozen lakes, tall plane trees, and white peaks. The thick fog that originates from the great mountains in the north covers the city, forcing more patrols to roam the nearby lands for potential dangers at all times. Midiar stands between two dense forests and under the shadow of the Tooth Mountains.

Defences

The Dragon Horn: A giant horn made of metal is located upon the city wall on its northern part and is used in case of danger, to warn the citizens and anyone else in the area.

Points of interest

  • The Ancient Temple of the Shanah: The ruins of an ancient temple that once belonged to the now-extinct race of the Shanah. The simple, stone building is located in the north part of town and is used by druids of the land.
  • The Spine: A path made of marble begins from the north part of the city and reaches the heart of the mountains in the north, leading to Laraskul’s lair. The lane crosses the mountains and may take up to three weeks for someone to reach the destination through sharp rocks and ex-tremely dangerous weather conditions.
  • The Temple of the Mountain God: A tall stone building that serves as a temple of the God Kargor the Smith.
  • The Gauntlet of Blackrock: The black fort is used by the Chieftain of the city. It is located in the eastern part of the town.
Founding Date
366
Type
City
Population
10000
Owner/Ruler
Ruling/Owning Rank
Owning Organization
Characters in Location

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