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Afterlife

Where did a mortal go upon death? This article describes the beliefs about the afterlife held by the inhabitants of Volatia.   What Is a Soul?   The soul was the lifeforce of a mortal, the part that gave essence and a separate existence to a creature. In some religions, this lifeforce was variably termed a spirit, and the two terms were synonymous. Dragons called their lifeforce an anima. When a mortal died, its soul and body were separated, and the soul automatically began a journey to the afterlife.   In contrast, the case was different for some other kinds of creatures that did not have such a dual nature. For example, some creatures, usually from other planes of existence and sometimes referred to as outsiders, did not have a dual nature. An outsider's soul and body formed a single spiritual existence, tied fundamentally to the essence of its plane. If an outsider died, no soul left the body. Instead, its essence merged with the plane. Moreover, when such an entity traveled to another plane, it remained anchored to its original plane with a mystical silver cord. If the visitor to another plane was killed on that other plane, the silver cord would pull the essence of the creature back, where it would reform into the creature it once was given enough time.   Most Plants, Oozes, and Vermin were not sufficiently sentient and thus did not have souls. Undead and Constructs did not usually have souls either, though the creatures from which they were constructed might have.   The Journey from Life to Death   As earlier stated, when en-souled mortals on the Prime Material Plane died under normal circumstances, their souls departed their bodies. They were then pulled to the Fugue Plane. The journey was not instantaneous, although it would seem that way to the soul itself. Some argued that the journey could take as long as three days to even a month of time on the Prime.   In the teachings of some draconic religions of Volatia, the dragon soul, the anima did not immediately depart for the afterlife; instead, it was bound to the corpse of the dragon until the mortal body of that dragon had completely decayed, freeing the anima for its journey. In such holy myths, the anima could continue to observe the mortal world but could not interact with it in any other way.   Lost Souls   Some souls, for a variety of reasons, never made it to the Fugue Plane. Some became trapped in the Ethereal Plane or the Shadowfell as ghosts or other incorporeal Undead.   A number of other extreme factors could also prevent a soul from traveling safely to the Fugue Plane, resulting in other forms of undead. For example, a very small percentage of individuals suffering an exceptionally violent murder might result in the creation of a revenant. A revenant's soul was unable to reach the Fugue Plane until it had obtained revenge for its death or until a certain time limit had passed.   The Fugue Plane   Once arriving on the Fugue Plane, a soul resided in waiting, wandering about aimlessly, unaware that it had even died, until retrieved by a representative of one of the powers. When—after a time that on Volatia would usually correspond to between a day and over a fortnight—such a representative arrived, the soul would always recognize this outsider and would then accompany the being to its final plane of existence to live out the rest of eternity. It was impossible to trick or convince a soul into following a divine messenger to the wrong god or goddess' realm.   However, sometimes, if a soul had not been very faithful, it might take centuries for the representative to come. Some souls were said to fade out of existence if a representative never arrived. Others were eventually judged by the lord of the dead.   Three Kinds of Mortal Souls   Petitioners   The majority of souls who died from the lands of Volatia had dedicated their lives to particular power, their patron deity. When these souls were taken by the representative to their deity's divine realm, they were transformed into petitioners.   What happened to a petitioner upon arriving at its final destination varied wildly by which deity that petitioner served. A good number of petitioners appeared much as they did in life, but by no means all. Petitioners of some divine realms took on traits of that realm, such as those of the House of Nature and the Plane of Shadow gaining animalistic or shadowy features, respectively. Petitioners who arrived in the Demonweb Pits lived lives as slaves and appeared similar to Drow. In similar manner, most petitioners of Arvandor, Dwarfhome, the Golden Hills, and Green Fields appeared as Elves, Dwarves, Gnomes, or Halflings, respectively, even if they were not those races in mortal life. Souls arriving in the plane of Limbo were not allowed to manifest in a form but rather were absorbed into the chaos of the plane.   As mentioned earlier, souls stolen by demons became manes and lost all memories of their earlier lives. Manes often did not survive long, but if they managed to persist for many years, they could advance into a more powerful form of demon. Petitioners of Mount Celestia and many within the House of the Triad became Lantern Archons. Over time, they were promoted into higher forms of Archons or perhaps into Aasimar.   The Faithless   The Faithless were those souls who had never chosen to follow a patron deity or never believed in the gods at all. As such, they would never have a representative sent to retrieve them. Instead, it was mandated that they should enter the City of Judgment to be judged by the god of the dead. Some believed that the judgment was the same for all Faithless; they became a part of the wall that surrounded the city.   The False   The False were those who failed to serve their chosen patrons or who had betrayed the commitments to their prior faith. Such souls were also judged by Kelemvor, who assigned them a task in the City of Judgment for the rest of their existence, such as the guiding of lost souls. The most wicked and unfaithful among the false were actively punished. The majority of the citizens of the City were in fact among the False. The most evil of souls were sometimes transformed into larva and cast out.   Life After Death   What a soul did after death also varied based on destination. For example, some souls might live in pure, unadulterated bliss, with all of their needs ever met. Others might suffer in anguish, slaving away in perpetual punishment for the sins of their mortals lives. Still others might engage in epic, never-ending warfare, in a cycle of death in combat followed by rebirth the next morning. The animae of Dragon petitioners acted as messengers and servants for the powers that they worshiped.   Advancement   Petitioners were not static. In some cases, overtime, they changed into new forms. On other planes, they eventually merged with their patron deity or into the essence of the plane itself. For example, especially good and noble petitioners were sometimes transformed by the will of their deities into Agathinon, the lowest type of Angel, forming new bodies for them. Other spiritual entities, such as Couatl and Ki-Rin, where also supposed to have started their existences as mortal souls.   Reincarnation   Not all souls remained in the afterlife forever. Some Elves believed that Sehanine Moonbow worked with Corellon Larethian to guide elven souls back to the Material Plane to be reincarnated in a cycle that eventually led to perfection. Devas were a type of Aasimar whose souls were also perpetually reincarnated on the mortal plane.   All Dragons also believed in reincarnation. Their traditions of the afterlife taught that the anima of a dragon remained on the plane of its deity for a time equal to its mortal life. During that time, its memories and personality slowly faded, one day's worth of memories per day lived in the afterlife, in the opposite order in which the living Dragon had gained them. When completely stripped bare of the memories of its worldly experiences, the Dragon's anima was reincarnated on the mortal plane as soon as a new mortal body became available. Because the draconic population in the Realms had decreased over the millennia, however, there was a large "waiting list" of animae ready to be born. These "pure" animae resembled perfectly formed Dragons of their species, except that they were trapped in the current moment, unable to form new memories or recall old ones.   Resurrection   Resurrection was the process of using magic to recall a departed soul from the afterlife and restore it to its original body. It was easier to raise someone more recently deceased from the dead than it was to resurrect someone long dead, because in the former case, the soul might not have reached its final destination, whereas in the latter case, the soul would have to be recalled from the realm of a specific deity. For this reason, it was often risky to attempt to resurrect an individual of an opposing alignment; it might anger either the cleric's or the dead creature's deity!   Once a member of the the Faithless or the False had been judged by Kelemvor, it was impossible for that soul to be resurrected on the Material Plane by magical spells unless one of the other deities chose to directly intervene. Such a deity would most likely have to negotiate with the Lord of the Dead. Not only did the petitioner's god or goddess have to approve of the return to life, so did the soul itself. A departed soul always knew the name, moral outlook, and even the chosen deity of the one attempting to call it back to the mortal realm, and the soul could simply refuse to make the journey back to the living.   That journey back from the Outer Planes to the Material Plane and the conversion from a petitioner back into a mortal being was a harsh one for a soul, and most such processes resulted in a lost of memories, skills, and abilities on the part of the one brought back.   The role of memory both before and after death was a tricky one, with conflicting views and opinions among sages It was said that a soul that was returned to life after living part of its existence as a petitioner forgot all memories of that experience in the afterlife. Because the animae of dragons lost memories of their mortal lives in reverse order during their existence as petitioners, a resurrected dragon would always have amnesia of its mortal life, and the severity of this loss of memory was directly proportional to the time that it had been dead. In fact, not only was the mind of the dragon affected but also the physical body. If dead for long enough, the resurrected dragon would only have the inherent magical powers of a younger Dragon of its kind!   Alternate Views of the Afterlife   The Illithids did not believe that they would travel to an Outer Plane when they died. Instead, they hoped for their minds to be merged with an Elder Brain to obtain immortality of thought. It was not clear what happened to the Mind Flayers' minds or souls if the elder brain were to be slain.   In other Crystal Spheres, the rules of death were different. For example, in some cosmologies, the souls of the dead were said to travel through the divine realm of the Raven Queen in the Shadowfell, before reaching their final destinations.

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