Inescapable Attack

The Acolyte can anticipate his opponent’s reactions, and ensures his hits strike no matter how a foe tries to avoid them.
This talent applies to Melee or Ranged attacks, depending on the Speciality chosen. After making a successful attack test of the appropriate type as part of an All Out Attack, Called Shot, Charge, Standard Attack, or Stun action, the character imposes a penalty on all evasion attempts (Dodge or Parry tests) made against this attack equal to 10 times the total degrees of success scored on the attack test.
Tier: 2
Prerequisites: Ballistic Skill 40 or Weapon Skill 40, Perception 35
Specialisations: Ranged, Melee
Aptitudes: Ballistic Skill or Weapon Skill, Finesse