Machine
A creature with this trait is fashioned from inorganic materials and is generally more rigorous then fleshy beings.
Machines do not breathe, are immune to vacuum, extremes of cold, and mind-influencing psychic effects.
Machines have a certain number of Armour points (indicated by the number in parentheses). This armour stacks with worn armour, but not with the Natural Armour trait, and can damage from Fire (see page 243).
Machines do not breathe, are immune to vacuum, extremes of cold, and mind-influencing psychic effects.
Machines have a certain number of Armour points (indicated by the number in parentheses). This armour stacks with worn armour, but not with the Natural Armour trait, and can damage from Fire (see page 243).