Scatter
The standard ammunition of these weapons spreads out when fired, ripping apart targets at close range but inflicting considerably less harm from afar.
When fired at Point Blank range, this weapon gains +10 to hit and deals +3 damage. When fired at Short range, it gains +10 to hit. At any longer ranges, it suffers –3 damage.
When fired at Point Blank range, this weapon gains +10 to hit and deals +3 damage. When fired at Short range, it gains +10 to hit. At any longer ranges, it suffers –3 damage.