Gnome
Characteristic |
Gnome |
Weapon Skill | 2d10+20 |
Ballistic Skill | 2d10+10 |
Strength | 2d10+10 |
Toughness | 2d10+15 |
Initiative | 2d10+30 |
Agility | 2d10+30 |
Dexterity | 2d10+30 |
Intelligence | 2d10+30 |
Willpower | 2d10+40 |
Fellowship | 2d10+15 |
Wounds | (2xTB)+WPB |
Fate | 2 |
Resilience | 0 |
Extra Points | 2 |
Movement | 3 |
Skills and Talents
Just as with any other Species, you can choose 3 Skills to gain 5 Advances each and 3 Skills to gain 3 Advances each from the Gnome Skills and Talents list. You also gain access to 5 Species Talents; where you are offered a choice between 2 Talents, you may select 1 Talent from the choices given. Note: Like other Species, it is assumed that all Gnomes in the Empire are fluent in Reikspiel.Gnome Skills and Talents
Skills: Channelling (Ulgu), Charm, Consume Alcohol, Dodge, Entertain (Any), Gossip, Haggle, Language (Ghassally), Language (Magick), Language (Wastelander), Outdoor Survival, Stealth (Any)Talents: Beneath Notice or Suffused with Ulgu, Luck or Mimic, Night Vision, Fisherman or Read/Write, Second Sight or Sixth Sense, Small
Note: All Gnomes are considered to be at least a little magical, so if they take the Language (Magick) Skill, they can attempt Dispelling, as described on page 237 of WFRP, even if they have no Talents that allow them to cast spells.
NEW TALENT: SUFFUSED WITH ULGU
Max: 1Tests: And Tests involving
You are suffused with the Grey Wind of Magic, which those with Second Sight perceive as a shadowy, shifting mist wreathed about your body. You can use your Channelling (Ulgu) Skill in place of the Stealth Skill for all relevant Tests. Further, any successful attempts to cast spells from the Lore of Shadow within 8 yards of you gain +1 SL. This bonus may only be claimed once, no matter how many Characters are Suffused with Ulgu in a spellcaster’s vicinity.
Related Ethnicities
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