Tymora
Tymora
Tymora (pronounced: /taɪˈmɔːrɑː/ ty-MOR-ah ), or more commonly Lady Luck, is the goddess of good fortune. She shines upon those who take risks and blesses those who deal harshly with the followers of Beshaba. Should someone flee from her sister's mischievous followers or defile the dead, their fate is decided with a roll of Tymora's diceRealm
Tymora resides in the Gates of the Moon, allied to, but independent of, that realm's twin mistresses. Her realm is the Great Wheel, seven earthmotes connected by lofty bridges, where games of chance, tests of luck, and gambling abounded.Relationships
Sages claim that Tymora has fostered many brief trysts with good-aligned male deities, always ending them amicably when her attentions are drawn elsewhere. She is known to have counted Baravar Cloakshadow, Dugmaren Brightmantle, Erevan Ilesere, Finder Wyvernspur, Garl Glittergold, Haela Brightaxe, Hanali Celanil, Lathander, Marthammor Duin, Selûne, Shaundakul and Vergadain as her allies. She also has a relationship with Brandobaris, acting as his accomplice when he plays tricks on others. Beshaba is her fiercest foe, but she also holds enmity for Bane and Moander. Though she holds no malice towards them, she occasionally plays tricks and pranks on the more staid deities, such as Helm and Tyr.History
Tymora is the sister to Beshaba, the goddess of misfortune, having been created when Tyche, the former deity of luck, was infected by Moander's evil essence and split apart by Selûne. During the Time of Troubles, Tymora's avatar manifested at the Lady's House in the Cormyrian city of Arabel. It is thought that her presence in that city spared Cormyr from the chaos which affected most of the rest of Faerûn at the time. Tymora was involved in an unfortunate misunderstanding when Sune encouraged her and Tyr to pursue a romantic relationship. Tyr was led to believe (some say due to the machinations of Cyric), that Helm, who was chaperoning the couple, was seeing Tymora behind his back. This led to a fight in which Helm was apparently slain. Tymora was so upset at this turn of events, that she abandoned her realm in Brightwater, and was accepted by Selûne to live in the Gates of the Moon.Worshipers
Commonly consisting of adventurers and others who rely on a mixture of luck and skill to achieve their goals, the Tymoran clergy encourag folk to pursue their dreams. They are also duty-bound to aid the daring by providing healing and even some minor magic items. Shrines and temples of Tymora are widespread - as the needs of adventurers to be healed make the temples quite wealthy. These places of worship often differ significantly from each other in terms of powers, manners, and titles though, with little overall authority or hierarchy. The temples provide potions, scrolls, or other little things like glowstones, often as rewards to those who serve Tymora and her tenets well. Halflings believe that, since Tymora often manifests herself as a halfling to them, she is actually a halfling deity herself and has conned the 'big folk' into worshiping her as well.Prayers
Offerings made to the goddess are often accompanied by the prayer,A copper to the Lady returns tenfold in gold
Orders
- Fellows of Free Fate - This is a special fellowship of clergy within the church of Tymora who have dedicated themselves to countering the efforts of Beshaba, and especially of the Black Fingers, her assassins. Any clergy member who show experience, dedication to the cause, and are vouched for by a senior Fellow can join.
- Testers - The Testers are fanatical followers of Tymora who take extreme risks in order to further the worship of the goddess. When the choice is between a safe approach and one with little margin for error, they rely on the flashier but more difficult approach. They do this in order to prove to others the glory of Tymora.
- Fatemakers - A heretical band who believe that all luck is the same and that mortals can influence luck, if they have enough power. The Fatemakers are followers of many different gods and goddesses, including Tymora and Beshaba, and often work together for a common goal.
Children
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