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Walking Statues of Waterdeep

The Walking Statues of Waterdeep

The Walking Statues are mighty constructs built for the defense of holy temples, ancient vaults, and the most important cities, castles, and fortresses of Waterdeep. They often serve as ethereal guardians that can attack other ethereal creatures approaching its guarded area. They are unswervingly loyal to their instructions or orders, carrying them out to the best of their abilities.  

Description

Unlike most constructs, walking statues are free-willed, thinking creatures who can reason, learn, and remember. They are able to stand still for centuries at a time, remaining endlessly vigilant, but all the while they are thought to be deep in thought. Walking statues are capable of understanding Common and Draconic, but speak only if they are commanded to do so by their creator or by any whom they recognized as an authority.  

History

Originally there was only one visible statue in the city, later know as The Sahuagin Humbled, while seven other statues remained hidden on the ethereal plane around the city. During The SpellPlague (1385 DR), six more of the statues exited the ethereal plane and began rampaging throughout the city. Tsarra Chaadren, the Blackstaff at the time, was unable to control them or banish them back to The Ethereal plane. Once their rampage ended, the city rebuilt around, on top of, and sometimes inside the statues. Much later, in 1479 DR, the eighth statue, The Griffon, appeared. It defended Ahghairon's Tower (again, free from the control of the Blackstaff) before settling down near Peaktop Aerie on Mount Waterdeep. As the statues are unable to be removed from the city, they've come to be used a landmarks to navigate.  

The Statues

Item type
Unique Artifact

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