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Breaking and Entering

Expedition

Session 10 - September 19th, 2019

Woops, looks like we ended up in the home of the zentarim gang's home. We beat up some bad guys, freed some innocents, and got away with murder :D


neiman magically appears hanzon and volt disappear kvothe lets the group know there's an open window they see a room full of bunk beds with trunks at the end of each bed kvothe loots studded armor and a pair of rose-colored glasses neiman loots 7 silver and 43 gold pieces and then loots several other trunks, gets several other things, so the story goes...   chula opens the window by the locked front door she sees a lot of bodies and 2 living thugs sir ser runs in bravely and gets within 3 feet of 2 thugs neiman leaves the trunk-filled room, goes through a door that turns out to be the bathroom. kvothe goes through a door that turns out to be the kitchen, then goes through a different door revealing a room of wine bottles and kegs. kvothe hears sounds of battle, he goes to a shelf of wine bottles and begins drinking   <battle, battle, battle> thug 1 goes down   <pew pew> fire bolt from chula, sneak attack <executed as actual sneak attack> with crossbow from neiman, kvothe uses heat metal, burnt the thug 2s hands and he dropped his mace thug 2 goes down   neiman notices a winged snake tattoo on one of the thugs, it's a zhentar mark. he then loots him. hold on, actually neiman loots both bodies, he gets a ring of resistance to cold, an undefined scroll, a gold, dagger, and some other stuff   sir ser loots cabinets, passes on a set of dishes kvothe loots a falcon in a cage   chula goes in a room, finds a book that looks weird. it's a box, a dnd porn box, full of bawdy drawings - she gives it to kvothe   the group splits:   kvothe and sir ser head up a set of stairs. at the top they see a brawl on one side of the landing and a locked door on the other. kvothe used a thunder wave to blow the door open. it opens. the huge explosion gets the attention of the group of brawling people - turning their attention and swords toward kvothe and sir ser. sir ser tries to intimidate them, rolls a nat 1. they are so unimpressed they go back to fighting each other and sir ser <ego wounded> and kvothe <still drunk> escape down the stairs.   chula and neiman head up a second set of stairs. they open doors. they find a rich looking child and his nanny in one room and a group of non-dead house servants in another. they escort all living parties safely outside. neiman loots more stuff, probably, on the way out. that's how he rolls.   the group meet outside. an entourage of the law greets them unpleasantly. chula exclaims 'hands up don't shoot'. they don't shoot. they do however cast a spell. the pace of the conclusion picks up. <words, words, words>   where's the automaton? will the law defend or defeat this misfit group of adventurers? will there be xp rewarded for escorting the innocent and ridding the world of thugs? will vult reappear? will he respec his spells ridding the risk of darkness? will chula loot something? will kvothe get drunk and muse on mules? <the answer to this one is yes>, will neiman do something adorable? <also yes> will sir ser wear shiny armor ?<also yes>   stay tuned.

Related Location
Krinklenose Residence
Related timelines & articles
Campaign Log