Astrology and the Pantheon of Gods
version 0.3
Planes of Existance
Material Planes:
The Material Planes are all the planes without any purpose, except being fuel to the Eternal Fire. Argo: Including the world we know, on top, and below. All the country's, the people, the Upper- and Underdark and the Pit below. Garama: To be written. Misipaql: To be written. Dordor: To be written.The Afterlives:
The Afterlives are all the places that bodiless souls may go if they know how to navigate on them. Some Afterlives have the tendency to pull souls towards them, something called Beacons.Aeter:
Aeter is the Afterlife for those that did good during their lives and prepared the journey to it well. The Aeter physically is characterized by a world of floating islands, with an ever shining but sunless blue sky.It has no beacon, with intention.
Limbo:
Limbo is the Old Abyss, abandoned since the leaving of Toroc and since shred to pieces by the ever-grinding Wheel of Time. Limbo is physically characterized by floating rocks and ruins covered in eternal darkness, with scattered across the almost infinite plane the old fires of the dungeons of the old Abyss.Limbo still has it's old beacon, be it a little rusted: An old friendly women inviting to come eat the souls favorite food back in life, trying to lure the soul into the now emptiness of Limbo.
Karak:
Karak is the reincarnation-bin of the universe. While all other afterlives hold their souls until eternity, Karak replants them back into body's on the martial plane. This is normally done with unborn baby's, but sometimes also with dead body's. Note that only a few baby's are planted with a soul from Karak, and that those who do often are insanely talented or just mentally insane. Karak is physically characterized by a large white space of unknown size, with only a floor that is made of a white non-transparent stone.Karak has a Beacon. A tunnel with white light at the end of it.
Donerr Thran:
Donerr Thran, or in short Thran is the afterlive made specifically for the dwarves. Thran is one of the hardest afterlives to get to, since the only way to get there after death is by following a yearly ritual every year for the duration of your live before getting buried with a enchanted golden necklace in a stone tomb. It is physically possible for someone of an other race to come to this plane, but only dwarven shamans know the rituals and they have always refused to do the rutual to others then dwarves. Donerr Thran is physically characterized by typical underground dwarven halls, be it of gargantuan size. With thousands of ever burning fires roasting an infinite amount of all sorts of meat. A dream for every dwarf.Donerr Thran has no Beacon because it wants none.
Gorbern:
Gorbern is the home of Gorlig, punisher of the damned. This is the place no-one would want to go. Ever. This place can be reached by being buried chained to heavy weights. The exact minimal weight is unknown, but it is known to be around 50kg. Gorbern is physically characterized by endless dungeons and caverns of red, blood-soaked rock. With fortresses of torture and pain above seas of boiling blood.Gorbern has no beacon because it needs none.
The Spinning Wheel:
The Spinning Wheel is the place where new matter is created from pure streams of magic. At its head are the Spinning Masters, lords of creation.The Light Layer:
Gods and Deity's
The Eternal Earls of the Material Planes:
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Toroc:
Originaly being a Warden of the Afterlive, Toroc is the old Warden of the Abyss, wich is now abandoned and called Limbo. He went to the Material Plane of Argo to guard it from being destroyed from the Eternal Fire.
Corellon:
Being the Distributor of Magic on the Martial Planes, Corellon is the reason that beings on the Martial Planes can master magic.
The Wardens of The Afterlives:
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Nimea:
The Wardess of the Aeter and protector of the Good and the Honest.
The Recyclist:
His name is unknown, but his intentions sure are not. The Recyclist is the true Neutral Warden of Karak.
Bheor:
King of the Devine Halls and Warden of Donerr Thran, Bheor is holy to all dwarfs who believe in his afterlife.
Gorlig:
Known by few to none on any martial plane, Gorlig is the host of the souls who were destined to go to the Abyss, but end up in Gorbern instead.
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