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King Grambor of Gotkohl

King Grambor

Personality Characteristics

Motivation

King Grambor felt that it was his duty to prevent that the violent warmongering cults of Gotkolh get much power on the island. He felt that the power of Gotkolh is that great, that should it be released on the world, that the other pity lesser races will all fall to the power of Smoke and Steel.

Personality Quirks

Had the tick to couch when laughing.
Species
Gnome
Ethnicity
Gotkohli
Honorary & Occupational Titles
King of Gotkohl, Liege of all Gnomes, Master of Iron and Smoke
Life
12658 AHA 12793 AHA 135 years old
Birthplace
Children
Current Residence
Gender
Male
Eyes
Brown
Hair
Short, Black
Height
1,3M
Weight
54 KG

King Grambor of Gotkohl

Small Gnome King , Chaotic Neutral

Armor Class 15
Hit Points 64 (6d12+4)
Speed 25ft

STR
8 -1
DEX
14 +2
CON
12 +1
INT
18 +4
WIS
12 +1
CHA
15 +2

Skills Acrobatics +2
Damage Resistances Psychic
Senses Passive Perception: 12
Languages Dara (Common), Gnomish
Challenge 7


Description

The Almighty lord of the Gnomes, wielding some top-shelf gnomish tech.

Ideals

Grow on and on till even the gods themselves are impressed!

Bonds

My people will follow me wherever I go, so I intent to go far.

Flaws

I'm a little... Obnoxious of the potential of magic.



Smoke Bomb. 3 times a day. Grambor throws a smoke bomb up to 30 ft. The smoke bomb quickly creates a 20x20ft white smoke cloud thru wich you can't see without the help of a spell. Creatures inside the smoke cloud are blinded.


Actions

Gnomish ET-73PB ''Fifty Bangs'' Sub-machinegun. Ranged Weapon Attack: +4 to hit, reach 40ft, eight targets. Hit: 10 (2d10) 2d10 piercing damage.

 

Socket Bayonet. Melee Weapon Attack: +5 to hit, reach 5ft, one target. Hit 8 (2d6+2) 2d6+2 piercing damage.


 

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