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Awakener

Warhammer - very rare - requires attunement  
This hammer is a +2 weapon.   While attuned to Awakener, you cannot be possessed or dominated by another creature.   When a target is struck by Awakener, you may activate the hammer. The creature or object is targeted as if by dispel magic, cast using Strength as your spellcasting ability modifier. They must additionally make a DC 17 Wisdom save, suffering 2d10 psychic damage on a failure, or half damage on a success. If any magic was dispelled, this save is automatically failed. After using this property, it cannot be used again until you complete a short rest.
Item type
Weapon, Melee

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