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House Lyrandar

House Lyrandar has long ruled the seas. Their kraken-marked galleons harness air and water elementals and are faster than any mundane vessel. Control of sea and river trade gave Lyrandar considerable power. Now they reach out to the skies. Even with only 15 years of operation, Lyrandar airships have already undermined the lightning rail's domination of overland travel.   House Lyrandar also controls the air in a literal way. The Raincallers' Guild can use the Mark of Storms to control the weather for its clients.   For many of the house's members, the house is more than a family or business-its private island enclave, Stormhome, is the closest thing they have to a homeland. Baron Esravash is ambitious and often steers the house to act in what he sees as the interests of all halfelves. Lyrandar heirs also help the Valenar elves run their young kingdom, and some believe that Valenar could become a true homeland for the half-elves.   In Beacon, House Lyrandar are one of the Houses who invested heavily into the construction of the town. The supply ships and transportation to the island are handled by them, typically under the oversight of local captain Boris d'Lyrandar.

Structure

Leader: Esravash d'Lyrandar   Headquarters: Stormhome (Aundair)
Sovereigns and firstborns, grant me the blessings promised to our people: dominion over the air, dominion over the water, fortune for my family, and fortune for my future. -From the Oath of Lyrandar
Type
Geopolitical, Great house
Organization Vehicles
Notable Members

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