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Siege Staff

Huge arcane artillery (staff) - focus variant requires attunement by a spellcaster  
Armor Class: 15   Hit Points: 120   Damage Immunities: poison, psychic   Siege staffs, the primary form of arcane artillery, are made of wood—typically around fifteen feet long—engraved with mystic sigils and inlaid with dragonshards.   Activating a siege staff takes three actions: one to prime the staff; one action to aim it; and one action to release the spell.   There are several basic models, each of which serves a different purpose. When activated, it produces one of the following effects, determined by its model:   Artillery Blast. This model was typically used to bombard massed troops or villages, unleashing a wide burst of energy. It has a range of 300/1200 feet and targets all creatures within a 60-foot-radius sphere. This attack deals 9 (2d8) force damage, or half on a successful Dexterity save.   Force Lance. This model releases focused blasts of pure energy. Developed late in the war, these were primarily used to target fortifications, warforged titans, and airships. It has a range of 600/1200 feet and deals 44 (8d10) force damage.   Artillery Focus. This model amplifies the spells cast by an attuned spellcaster. Any spell that requires an attack roll or saving throw, and is 3rd level or lower, can be cast through this model of siege staff. The range is magnified by a factor of 5 — so a fire bolt cast through a siege staff has a range of 600 feet. The spell’s area of effect is doubled. If the spell normally affects a single target, it instead affects a 20-foot-radius sphere; if the spell normally requires an attack roll, targets must instead make a Dexterity saving throw. On a successful save, the target takes half damage and suffers no other effect
Item type
Weapon, Ranged

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