Gifted

Those with the Gifted archetype are born with the capacity to work magic. This potential can be latent, discovered only later in life, or it can be pronounced and defining from an early age. The Gifted archetype allows characters to take arcane careers such as Arcane Mechanik, Arcanist, Gun Mage, Priest, Sorcerer, and Warcaster.

A character with the Gifted archetype starts the game with a tradition (p. 228). This book describes two: the will weaver and the focuser. If the character begins the game with the Warcaster career, he is a focuser; otherwise, he is a will weaver.

Choosing the Gifted archetype is the only way for a character to have an ARC stat. If the character is a focuser, he starts the game with ARC 2. Will weavers start the game with ARC 3. The character can increase his ARC before the start of the game by spending Advancement Points and later by gaining Experience Points (XP).

Additionally, a Gifted character begins the game with one of the following benefits. Characters gain additional benefits as they accumulate experience points.


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