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Lamia

Having the upper half of a person and the lower half of a snake, Lamias are hard to mistake for members of the other races. Another distinctive feature about them are the fact that their upper canine teeth are actually venomous fangs. Their venom is a non-lethal paralyzing agent, usually lasting from a few minutes to half an hour depending on the individuals involved. They are fully carnivorous, and, while not entirely cold blooded, Lamias have a weak resistance to the cold.

Lamia Racial Stats

Constrict: Lamia gain a +2 to Athletics or Strength rolls for the purpose of Grappling. Furthermore, they retain the use of their arms even when Grappling an opponent and can take a -2 penalty to their Grappling rolls to perform other actions if their opponent is Entangled but not Bound.
 
Venomous Fangs: Lamia have fangs that deal Str + d4 damage. Furthermore, the victim must roll Vigor or suffer the effects of mild poison.
 
Pit Organs: Lamia can sense heat, halving illumination penalties when attacking targets that radiate heat.
 
Cold Blooded: Though not truly cold-blooded, saurians are poorly suited for frigid conditions. They suffer a −4 penalty to resist cold environmental effects, and suffer +4 damage from cold-based attacks.
 
Bulky: Due to their unique physiology, Lamia generally have a difficult time finding appropriately fitted equipment. They suffer a -2 penalty when using equipment not designed for them and cannot wear other races' armor or clothing. All equipment costs twice the listed price.

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