Act 3 - Round 13
General Summary
Force Dispositions
The Harbingers
Calderon Firebase (H13) - Level 4 -
Calderon Firebase (H13) - Level 4 -
- (Vehicle Crews) Alder Leaf Crew, Hartford Crew
- (Mechs) JVN-10F, OTL-4D, HCT-3F D
- (Vehicles) Behemoth, VNL-K70, Bulldog (LRM)
- (Medical Teams) Medical Crew A
- (Tech Teams - Mech) Tech Crews A - N
- (Tech Teams - Vehicle) Tech Crews a - c
- (Facility) - Maintenance Facility
- None
- (Medical Teams) Medical Crew A
- (Resources) Ore Deposit (F17)
- None
- (Pilots) Adamant, "Deadeye", "Sassy", "Trailblazer", "Bones", "Badboi", "Spike", "Pilgrim", Patty-Cake", "Cinders"
- (Vehicle Crews) "Crew 6", "Crew 33", "Crew 9", Hellriders
- (Mechs) AS7-D A, AWS-8Q A, AWS-8Q B, HCT-3F A, HCT-3F B, HCT-3F C, MON-67 A, STK-3F, CN9-A, ENF-4R B
- (Vehicles) Schrek PPC Carrier, LRM Carrier A, SRM Carrier A, SRM Carrier B
- (Hired Guns - Pilots) "Chevalier", "Jaunt"
- (Hired Guns - 'Mechs) GLT-4L "The Madame, VLK-QA "Valerie"
- (Pilots) "Boomstick", "Jungle Jackie", "Sureshot"
- (Mechs) CTF-1X, AS7-D B, MON-67 B
- (Pilots) J. Falkner, N. Price
- (Mechs) SDR-5V, WSP-1A
- (Tech Teams - Mech) Tech Crew O
Priam Company
Minos Firebase (E23) - Level 3 -
Minos Firebase (E23) - Level 3 -
- (Pilots) Mikell, Calvin
- (Vehicle Crews) "Jeska's Jokers", "Bully Gear"
- (Mechs) WHM-6R B, BLR-1G, OSR-2C, LCT-1V, STG-3G, RVN-1X, SHD-2H, GRF-1N B
- (Vehicles) Condor A, Condor B
- (Medical Team) Medical Team Alpha
- (Tech Team - Mech) Tech Crews A-B, E-H, J-K
- (Tech Team - Vehicle) Tech Crew K
- (Pilots) Erik, Simone, Vandal
- (Mechs) JR7-D, PXH-1, VLK-QA
- (Tech Team - Mech) Tech Crew C, D, I
- (Medical Team) "Aescula Nurses"
- (Resources) Fertile Ground (L21), Valuable Metals (M21)
- (Vehicle Crews) "Wild Wolves"
- None
- (Infantry) Alopex Platoon
- (Pilots) Reginald, Olivia, Kelly, Otto, Mikell, "Brick", Aubrey, Casey
- (Vehicle Crews) "Crazy Eight", "Agi Crew", Crew 32
- (Mechs) WLF-1, WHM-6R A, VTR-9B, STK-3F, GLT-4P, BL-7-KNT, GRF-1N A
- (Vehicles) Scimitar, LRM Carrier, Manticore
- (Hired Guns - Pilots) "Dead Ringer"
- (Hired Guns - 'Mechs) GRF-1N "Peregrine"
- (Vehicle Crews) "Crazy Eight"
- (Vehicles) Manticore
- (Infantry) Lorelei Team
Actions Phase
Harbingers Actions
- 1. Scouting. Begin at Calderon Firebase. H12 > H11 > H10 > G09 > F09 > F10 > F11 > F12 > F13
- 2. Negotiation. Try to negotiate a cease fire with the 22nd Skye. (Failure)
- 3. Purchase Order: Contract Mission "Tangled Ways"
- 4. Scouting. Begin at Holfield Mines. K13 > L13 > M13 > L12 > K12 > K11 > J12 > J13 > I12 > H13
- 5. Purchase Order: Contract Mission "Vernier Independence"
- 6. Scouting. Begin at Durent Firebase. G15 > G16 > G17 > G18 > F19 > E18 > E17 > E16 > F15
- 7. Move 'Durent Reinforcements' to Durent Firebase.
- 8. Purchase Order: Thumper Support (-600 SP)
- 9. Purchase Order: Contract Mission "Reap and Sow", Contract Mission "Resource Raid"
- 10. Battle: "Attack of Opportunity"
- 11. Battle: "A Show of Destruction"
- 12. (Reserved)
- - Discovered Ore Deposit (F09)
- - Discovered Unknown Firebase (F10)
- - Discovered Lyran forces in the field (L13)
- - Sensors detected Lyran forces in the field (I15)
- - Sensors detected Lyran forces in the field (J15)
However, scout replies soon came back showing there were no less than three Lyran companies dispatched and poised to take action against Calderon Firebase. Poised, but not seemingly moving to engage; this suggested there was a plan simply to wait for an opportune moment to attack. Commander Dupree also had notices the Hammerfall mercenaries still were present on the continent, but they seemed content to not get in the way of this matter.
With the weight of so many issues coming into focus, Commander Dupree finalized an assault group under his command and took them to seize the Emmetton Island firebase. The intent was to remove a wild card from the field and if the Lyran forces pushed on Calderon now, it would give the Harbingers a place to resupply for a counterattack.
(One action reserved for later use.)
Priam Company Actions
- 1. Scouting. Begin at Minos Firebase. F24 > G24 > H25 > I25 > J01 > J25 > I24 > H24 > G23 > G22.
- 2. Purchase Order: Contract: "Wallings Gambit", Hired "Cardiac" (-300 SP)
- 3. Purchase Order: Hired "Gunslinger" (-500 SP)
- 4. Scouting. Begin at Skyros Firebase. K22 > K23 > K24 > K25 > L01 > L25 > L23 > L22 > K21
- 5. Scouting. Begin at Skyros Firebase. K20 > K19 > K18 > K17 > J17 > J18 > J19 > J20 > J21 > K21
- 6. Personnel Search: MechWarrior. (Target: 9) Failure.
- 7. Personnel Search: Tech Team. (Target: 10) Failure.
- 8. Personnel Search: Tech Team. (Target: 10) Failure.
- 9. Move "City Patrol" to Grid E22.
- 10. Move "Manticore Patrol" to Minos Firebase.
- 11. "Sakura Probe Force" engages "Sakura Firebase".
- 12-15. (Reserved)
- - Discovered "Sakura Firebase" (J25)
- - Discovered DCMS Forces (I25)
- - Discovered "Iron Deposits" (BX) (K25).
- - Discovered "Kramer Canyon" (A2) (L01).
Scouts also reported a large force of the Legion's units making a move along the ground towards the northwestern edge of the city, trying to be a little harder to detect than DropShips lifting off. Weighing the information, Commander Sethan ordered a team to probe the apparently lightly-defended base and see what was there; given the proximity of the force and the potential for it to return quickly on the attacking force, the orders were to make a probing attack only.
Independent of this, personnel searches continued to turn up empty with any skilled people who could pass the background and skills tests. Captain Kreiss, however, had connections and connected Commander Sethan to "Gunslinger" Rodriguez and Nicol "Cardiac" Kess, who brought their two 'Mechs (a Marauder MAD-3M and Jenner JR7-D respectfully) to assist Priam Company's efforts.
(Four actions reserved for later use.)
Battle Phase
Post-Battle Phase
Harbingers Actions
- 1. Personnel Search: MechWarrior. (Target: 9) Success. (Added "Timothy Young" (5/6)) (-50 SP)
Priam Company Actions
- 1. Purchase Order. No options taken.
- 2. Purchase Order. No options taken.
- 3. Personnel Search: MechWarrior. (Target: 9) Failure.
- 4. Personnel Search: Tech Team (V). (Target: 10) Success. Added 'Mech Tech Team K (Green) (-50 SP)
Training Phase
Harbingers Volunteers
The "Phalan Irregulars" are a small vehicle crew who have decided to split from the militia, and seek fortune with the Harbingers. After a skills test, they show they're unskilled but useful enough to add to the outfit. (Added "Phalan Irregulars", (5/5).)Priam Company Volunteers
During the review of information searching for new personnel, a vehicle crew was brought up who had offered their services. Despite their apparent lack of attachment to any formal outfit, they did know how to operate a vehicle. A look over their information showed they were very green, but there were no red flags suggesting any trouble in their background. (Added "Bull's Horns", (5/5).)Harbingers Training
- Tech Team M: Trained to Veteran. (-400 SP)
- Tech Team N: Trained to Veteran. (-400 SP)
- Tech Team b: Trained to Veteran. (-400 SP)
Priam Company Training
- Rugel "Brick" Hauser: Trained in Gunnery. (-200 SP) Learns "Lucky (2)".
- Agi Crew: Trained in Gunnery. (-100 SP) Learned "Sandblaster".
- Crazy Eight: Trained in Gunnery. (-100 SP) Learned "Lucky (1)".
- Tech Team J: Trained to Veteran. (-400 SP)
- Tech Team K: Trained to Regular. (-400 SP)
Repair Phase
Harbingers Medical
Medical Crew A: Veteran Medical Team (Skill 7) (Base Bonus: -1) (TN: 6)- Finn "Trailblazer" Kannard (1 Wound) (Success)
Harbingers Maintenance
Calderon FirebaseTech Crew c (Reg. Vehicle: 7)
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Durent Firebase- JVN-10F: Quality +1 (D), Base -2, Time -3 (x4) 180 minutes
(Target: 3) (Result: 3, Success)
Tech Crew O (Reg. Mech: 7)
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- SDR-5V: Quality -2 (A), Base +1, Time -3 (x4) 180 minutes
(Target: 3) (Result: 9, Success +6, +1 XP) - WSP-1A: Quality +0 (C), Base +1, Time -3 (x4) 180 minutes
(Target: 5) (Result: 11, Success +6, Improves to Quality B)
Harbingers Repairs
A: Elite (5) (M)
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B: Elite (5) (M)
- HCT-3F D Right Torso (Replacement) (TN -1, 480 minutes)
(Target: 4) (Result: 10, Success)
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C: Veteran (6) (M)
- OTL-4D Right Arm (Replacement) (TN -1, 480 minutes)
(Target: 4) (Result: 8, Success)
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MON-67 A returned to active duty. (+1 XP)
- STK-3F Left Arm (20 Armor) (TN -4, 100 minutes)
(Target: 2) (Result: 8, Success, +1 XP) - STK-3F Right Torso (10 Armor) (TN -4, 50 minutes)
(Target: 2) (Result: 11, Success, +1 XP) - STK-3F Center Torso (10 Armor) (TN -4, 50 minutes)
(Target: 2) (Result: 10, Success, +1 XP) - MON-67 A Left Arm (5 Armor) (TN -4, 25 minutes)
(Target: 2) (Result 12, Success, +2 XP) - MON-67 A Left Torso (2 Armor) (TN -4, 10 minutes)
(Target: 2) (Result: 7, Success, +1 XP) - HCT-3F A Heat Sink (LT) (Replacement) (TN -3, 120 minutes)
(Target: 3) (Result: 6, Success) - HCT-3F A Heat Sink (LT) (Replacement) (TN -3, 120 minutes)
(Target: 3) (Result: 4, Success)
MON-67 A returned to active duty. (+1 XP)
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- AWS-8Q C Center Torso (25 Armor) (TN -3, 125 minutes)
(Target: 3) (Result: 8, Success, +1 XP) - HCT-3F A Upper Actuator (LA) (TN -5, 90 minutes)
(Target: 1) (Result: 5, Success) - HCT-3F A Lower Actuator (LA) (TN -5, 90 minutes)
(Target: 1) (Result: 5, Success) - HCT-3F A Hand Actuator (LA) (TN -5, 90 minutes)
(Target: 1) (Result: 10, Success, +1 XP)
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F: Elite (5) (M)
- OTL-4D Center Torso (Repair) (TN -4, 90 minutes)
(Target: 1) (Result: 11, Success)
(Previous damage removed.) - HCT-3F A Left Torso (Replacement) (TN +1, 240 minutes)
(Target: 6) (Result: 4, Failure) - AS7-D A Right Arm (20 Armor) (TN -5, 100 minutes)
(Target: 0) (Result: 11) - AS7-D A Left Torso (10 Armor) (TN -5, 50 minutes)
(Target: 0) (Result: 8)
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G: Veteran (6) (M)
- HCT-3F A Left Leg (50% Structure) (TN -2, 135 minutes)
(Target: 3) (Result: 6) - HCT-3F B Left Arm (25% Structure) (TN -3, 90 minutes)
(Target: 2) (Result: 5, Success) - BNC-3M Right Leg (25% Structure) (TN -3, 90 minutes)
(Target: 2) (Result: 8, Success) - BNC-3M Heat Sink (CT) (Replacement) (TN -4, 90 minutes)
(Target: 1) (Result: 3, Success) - BNC-3M Left Leg (14 Armor) (TN -3, 70 minutes)
(Target: 2) (Result: 11, Success) HCT-3F B returned to active duty.
BNC-3M returned to active duty.
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ENF-4R B returned to active duty. (+1 XP)
HCT-3F B returned to active duty. (+1 XP)
- AWS-8Q C Left Arm (6 Armor) (TN -3, 30 minutes)
(Target: 3) (Result: 5, Success) - ENF-4R B Right Torso (5 Armor) (TN -4, 25 minutes)
(Target: 2) (Result: 6, Success) - HCT-3F B Left Arm (11 Armor) (TN -4, 55 minutes)
(Target: 2) (Result: 10, Success, +1 XP) - HCT-3F B Left Leg (11 Armor) (TN -4, 55 minutes)
(Target: 2) (Result: 7, Success, +1 XP) - HCT-3F B Right Leg (6 Armor) (TN -4, 30 minutes)
(Target: 2) (Result: 8, Success, +1 XP) - HCT-3F B Left Torso (14 Armor) (TN -4, 70 minutes)
(Target: 2) (Result: 11, Success, +1 XP) - HCT-3F B Right Torso (8 Armor) (TN -4, 40 minutes)
(Target: 2) (Result: 4, Success) - HCT-3F B Center Torso (12 Armor) (TN -4, 60 minutes)
(Target: 2) (Result: 6, Success)
ENF-4R B returned to active duty. (+1 XP)
HCT-3F B returned to active duty. (+1 XP)
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- HCT-3F A Gyro (Repair) (TN -4, 480 minutes)
(Target: 2) (Result: 8, Success, +1 XP)
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- HCT-3F A Left Arm: 11 Armor (TN -4, 55 minutes)
(Target: 2) (Result: 6, Success) - HCT-3F A Left Leg (11 Armor) (TN -4, 55 minutes)
(Target: 2) (Result: 6, Success) - HCT-3F A Left Torso (14 Armor) (TN -4, 70 minutes)
(Target: 2) (Result: 10, Success, +1 XP) - HCT-3F A Right Arm (7 Armor) (TN -4, 35 minutes)
(Target: 2) (Result: 10, Success, +1 XP) - HCT-3F A Right Leg (9 Armor) (TN -4, 45 minutes)
(Target: 2) (Result: 10, Success, +1 XP) - HCT-3F A Center Torso (8 Armor) (TN -4, 40 minutes)
(Target: 2) (Result: 7, Success, +1 XP) - HCT-3F A Head (2 Armor) (TN -4, 10 minutes)
(Target: 2) (Result: 8, Success, +1 XP) - HCT-3F A Medium Laser (LA) (Repair) (TN -5, 100 minutes)
(Target: 1) (Result: 10, Success, +1 XP)
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K: Veteran (6) (M)
- HCT-3F A Left Arm (Replace) (TN +0, 480 minutes)
(Target: 6) (Result: 12, Success, +2 XP)
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- HCT-3F A Center Torso (25% Structure) (TN -3, 90 minutes)
(Target: 3) (Result: 9, Success, +1 XP) - BNC-3M Left Torso (30 Armor) (TN -4, 150 minutes)
(Target: 2) (Result: 5, Success) - BNC-3M Right Leg (26 Armor) (TN -4, 130 minutes)
(Target: 2) (Result: 5, Success) - BNC-3M Center Torso (20 Armor) (TN -4, 100 minutes)
(Target: 2) (Result: 11, Success, +1 XP)
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- AWS-8Q C Left Torso (13 Armor) (TN -4, 65 minutes)
(Target: 2) (Result: 9, Success, +1 XP) - AWS-8Q C Left Leg (20 Armor) (TN -4, 100 minutes)
(Target: 2) (Result: 8, Success, +1 XP) - AWS-8Q C Right Arm (24 Armor) (TN -4, 120 minutes)
(Target: 2) (Result: 3, Success) - AWS-8Q C Right Arm (25% Structure) (TN -3, 90 minutes)
(Target: 3) (Result: 10, Success, +1 XP) - AWS-8Q C PPC (RA) (Repair) (TN -5, 100 minutes)(Target: 1) (Result: 4, Success)
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- BNC-3M Left Arm (10 Armor) (TN -3, 100 minutes)
(Target: 3) (Result: 4, Success) - BNC-3M Right Arm (19 Armor) (TN -3, 190 minutes)
(Target: 3) (Result: 8, Success, +1 XP) - BNC-3M Right Torso (16 Armor) (TN -3, 160 minutes)
(Target: 3) (Result: 10, Success, +1 XP) - BNC-3M Head (5 Armor) (TN -3, 25 minutes)
(Target: 3) (Result: 8, Success, +1 XP)
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- Hetzer Front (22 Armor) (TN -5, 198 minutes)
(Target: 2) (Result: 11, Success, +1 XP) - Hetzer Right (5 Armor) (TN -5, 45 minutes)
(Target: 2) (Result: 10, Success, +1 XP)
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- Hetzer AC/20 (Replacement) (TN -4, 480 minutes)
(Target: 2) (Result: 4, Success)
Priam Company Maintenance
Minos FirebaseTech Crew J (Vet. Mech: 6)
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Tech Crew K (Reg. Vehicle: 7)
- WHM-6R B: Quality -2 (A), Base +0, Time +0 (x1) 75 minutes
(Target: 4) (Result: 4, Success) - OSR-2C: Quality +0 (C), Base +0, Time +0 (x1) 75 minutes
(Target: 6) (Result: 4, Success) - BLR-1G: Quality -1 (B), Base +0, Time +0 (x1) 90 minutes
(Target: 5) (Result: 12, Success; Quality improves to A)
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Skyros Firebase- Condor A: Quality +0 (C), Base +0, Time -1 (x2) 60 minutes
(Target: 6) (Result: 9, Success)
Tech Crew C (Vet. Mech: 6)
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- PXH-1: Quality +0 (C), Base +0, Time -2 (x3) 180 minutes
(Target: 3) (Result: 8, Success; Quality improves to B) - JR7-D: Quality +0 (C), Base +0, Time -2 (x3) 135 minutes
(Target: 4) (Result: 2, Failure) - VLK-QA: Quality -1 (B), Base +0, Time -2 (x3) 135 minutes
(Target: 3) (Result: 5, Success)
Priam Company Availability Checks
- LRM-20: (TN: 7) (Success)
Priam Company Repairs
Minos FirebaseA: Veteran (6) (M)
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- VTR-9B Right Leg (50% Structure) (TN -3, 305 minutes)
(Target: 3) (Result: 5, Success) - VTR-9B Right Leg (20 Armor) (TN -3, 100 minutes)
(Target: 3) (Result: 4, Success) - VTR-9B Right Arm (15 Armor) (TN -3, 75 minutes)
(Target: 3) (Result: 5, Success)
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- WHM-6R A Left Leg (15 Armor) (TN -2, 75 minutes)
(Target: 4) (Result: 10, Success) - WHM-6R A Left Leg (50% Structure) (TN -2, 305 minutes)
(Target: 4) (Result: 4, Success) - WHM-6R A Left Torso (14 Armor) (TN -2, 70 minutes)
(Target: 4) (Result: 5, Success) - WHM-6R A Center Torso (6 Armor) (TN -2, 30 minutes)
(Target: 4) (Result: 5, Success)
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CN9-A returned to active duty. (+1 XP)
- WHM-6R A Left Arm (10 Armor) (TN -2, 50 minutes)
(Target: 4) (Result: 7, Success) - WHM-6R A Right Torso (13 Armor) (TN -2, 65 minutes)
(Target: 4) (Result: 10, Success, +1 XP) - CN9-A Right Leg (Reattach) (TN +0, 360 minutes)
(Target: 6) (Result: 7)
CN9-A returned to active duty. (+1 XP)
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- CN9-A Right Leg (75% Structure) (TN +0, 360 minutes)
(Target: 6) (Result: 8, Success) - GRF-1N B PPC (Replacement) (TN +0, 120 minutes)
(Target: 6) (Result: 9, Success)
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CN9-A returned to active duty. (+1 XP)
- WHM-6R A Right Leg (5 Armor) (TN -4, 75 minutes)
(Target: 3) (Result: 10, Success, +1 XP) - CN9-A Right Torso (50% Structure) (TN -2, 305 minutes)
(Target: 5) (Result: 7, Success) - GRF-1N B Right Leg (18 Armor) (TN -2, 90 minutes)
(Target: 5) (Result: 5, Success)
CN9-A returned to active duty. (+1 XP)
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VTR-9B returned to active duty. (+1 XP)
GRF-1N A returned to active duty. (+1 XP)
- BL-7-KNT Left Torso (5 Armor) (TN -3, 50 minutes)
(Target: 4) (Result: 5, Success) - VTR-9B Right Torso (20 Armor) (TN -4, 200 minutes)
(Target: 3) (Result: 9, Success, +1 XP) - VTR-9B Center Torso (5 Armor) (TN -4, 30 minutes)
(Target: 3) (Result: 8, Success, +1 XP) - GRF-1N A Right Torso (6 Armor) (TN -4, 90 minutes)
(Target: 3) (Result: 5, Success) - GRF-1N B Right Torso (20 Armor) (TN -2, 100 minutes)
(Target: 5) (Result: 8, Success)
VTR-9B returned to active duty. (+1 XP)
GRF-1N A returned to active duty. (+1 XP)
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- Maintenance (240 minutes)
- CN9-A AC/10 Ammo #2 (RT) (Repair) (TN -3, 240 minutes)
(Target: 3) (Result: 6, Success)
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- Maintenance (60 minutes)
- Condor B Motive Damage (TN -3, 120 minutes)
(Target: 4) (Result: 11, Success, +1 XP) - LRM Carrier Front (2 Armor) (TN -3, 12 minutes)
(Target: 4) (Result: 8, Success) - LRM Carrier Right Side (5 Armor) (TN -4, 45 minutes)
(Target: 3) (Result: 8, Success, +1 XP) - LRM Carrier LRM 20 (Replacement) (TN -1, 240 minutes)
(Target: 6) (Result: 4, Failure)
Income Phase
The Harbingers
- Control of Holfield Mining: +100 WP
- "Destruction Demonstration": +660 WP
- "Attack of Opportunity": +205 WP
- Warchest Conversion 370 WP to 2220 SP
- Purchases: -600 SP
- Recruiting: -50 SP
- Training: -1200 SP
- Repairs: -1140 SP
Priam Company
- Control of White Reach: +200 WP
- Control of Donomo Farms: +100 WP
- Control of Argeith Distillery: +150 WP
- Skyros Income: +75 SP
- Warchest Conversion 481 WP to 2886 SP
- Purchases: -800 SP
- Recruiting: -50 SP
- Training: -1200 SP
- Repairs: -665 SP
- Morale Boost: +1
- Lucky Roll: +1
Table of Contents
- Force Dispositions
- Actions Phase
- Battle Phase
- Post-Battle Phase
- Training Phase
- Repair Phase
- Income Phase
Report Date
31 Dec 2018
Comments