Act 4 - Round 19
General Summary
Force Dispositions
The Harbingers
Calderon Firebase (H13) - Level 4 -
Calderon Firebase (H13) - Level 4 -
- (Pilots) "Juggernaut", "Pilgrim", "Jungle Jackie", "Cinders", "Boomstick", Young, Gardner, Carver, Gordon, Kimura, Watanabe, Inoue, Johansson, Cole, Winters, Paulson, Johnson, Grissom
- (Vehicle Crews) Crew 9, Hellriders Crew, Crew 07, Crew 13, Crew 16, Crew 28, Crew 44
- (Mechs) AS7-D A, AWS-8Q C, CTF-1X, STK-3F, JVN-10F, OTL-4D, GRH-5H, CRD-3R, WVR-6R
- (Vehicles) Schrek B, LRM Carrier C, LRM Carrier D, SRM Carrier C, Demolisher A, Demolisher B
- (Repairs) BL-7-KNT, LGB-0W, HCT-3F A
- (Storage - Mechs) AS7-D C, CP-10-Z, BLR-1G, ON1-K, WVR-6K
- (Storage - Vehicles) Demolisher C, VNL-K70, Hetzer, Bulldog (LRM)
- (Medical Teams) Medical Crew A, Medical Crew B
- (Tech Teams - Mech) B-H, J-O
- (Tech Teams - Vehicle) Tech Crews a - c
- (Defenses) 2x MechKiller Turrets, 2x Heavy LRM Turrets
- (Pilots) J. Falkner, N. Price
- (Mechs) SDR-5V, WSP-1A
- (Tech Teams - Mech) Tech Crew O
- (Resources) F17 (Ore)
- (None)
- (Resources) F09 (Ore Deposit)
- (None)
- (Resources) H18 (Hazardous Materials)
- (Pilots) "Trailblazer", "Deadeye", "Bones", "Badboi", "Spike", "Sureshot", Gates
- (Vehicle Crews) Crew 6, Crew 33, "Prodigal Sons"
- (Mechs) AWS-8Q A, AS7-D B, HCT-3F B, HCT-3F D, MON-67 A, MON-67 B, BNC-3M
- (Vehicles) Sturmfeur, Schrek A, LRM Carrier A
- (Hired Guns, Pilots) "Chevalier", "Badger", "Jaunt"
- (Hired Guns, 'Mechs) GLT-4L "The Madame", WVR-6R "Constance", VLK-QA "Valerie"
- (Pilots) "Patty-Cake", Greene, "Sassy", "Twist"
- (Vehicle Crews) "Phalan Irregulars"
- (Mechs) AWS-8Q B, CN9-A, ENF-4R LBG-7Q
- (Vehicles) Behemoth (Armor)
- (Tech Teams - Mech) Tech Crew A, I
Priam Company
Minos Firebase (E23) - Level 4 -
(Tech Team - Mech) Tech Crew E - H
(Tech Team - Vehicle) Tech Crew K, Q
Minos Firebase (E23) - Level 4 -
- (Pilots) Brand, Garrido, Raster, Faust, Cooper
- (Vehicle Crews) "Crazy Eight", "Agi Crew", "Lucent Irregulars"
- (Mechs) WHM-6R C, LCT-1V, HCT-3F, STK-3F, ON1-K, GRF-1N B, WHM-6R A, BL-7-KNT, WTH-1, ARC-2K
- (Vehicles) Schrek, Manticore A, Condor A, Condor (Liao) A, Condor (Liao) B, Scorpion LRM, Maxim A
- (Medical Team) Medical Team Alpha
- (Tech Team - Mech) Tech Crews A, B, E - H, J, N, O
- (Tech Team - Vehicle) Tech Crews K, P, Q, L
- (Repair) LCN-25-02, CN9-A B, STK-3F B, HBK-4G B
- (Storage) COM-2D, STG-3G, RVN-1X, HER-1A
- (Defenses) 1x Light Autocannon Turret, 1x Light LRM Turret
- (Pilots) Mikell, Price, Long, Schrade, Kelly, Otto, Simone, Casey, Erik, "Vandal", "Donovan", "Granger", "Stehl", "Carter"
- (Vehicle Crews) "Bully Gear", "Jeska's Jokers"
- (Mechs) WLF-1, JVN-10N, GRF-1N A, PXH-1, VLK-QA, JR7-D
- (Vehicles) Condor B, Condor C, Saracen B
- (Infantry) Alopex Platoon, Lorelei Team
- (Repairs) AWS-8Q, WVR-B, CN9-A C, MAD-3R, STK-3F C, SHD-2H, SDR-5V, Maxim B, Saracen A
- (Storage) LCT-1V C
- (Medical Team) Aescula Nurses
- (Tech Team - Mech) Tech Crews C, D, I
- (None)
- (Resources) L21 (Fertile Ground), M21 (Valuable Metals)
- (None) Donomo Farms Post (F20)- Level 1 -
- (Vehicle Crews) "Wild Wolves"
- (Infantry) 5th Pelea Militia
- None
- (Pilots) Duchen, "Brick", Greenwell, Drake, Martin
- (Vehicle Crews) "Bull's Horns", "Comorant Riders"
- (Mechs) BLR-1G, VTR-9B, CN9-A A, WHM=6R B, ARC-2R, BJ-1, HBK-4G A, GLT-4P, OSR-2C
- (Vehicles) Manticore B, Manticore C
- (Hired Guns, Pilots) "Gunslinger", "Cardiac", "Dead Ringer"
- (Hired Guns, Mechs) MAD-3M "Peacemaker", JR7-D "Polecat", GRF-1N "Peregrine"
Actions Phase
Harbingers Actions
- 1. Negotiation. Selling unwanted 'Mechs and vehicles to Kreiss. (Success) (+2113 SP)
- Sold CP-10-Z, BLR-1G, ON1-K, WVR-6R, Hetzer, Von Luckner VNL-K70, Bulldog (LRM).
- 2. Ready Unit. LGB-0W moved from storage.
- 3. Move "Lucent Team" to Grid H05.
- 4. Construction. Build new firebase at Grid H05. (-100 SP)
- 5. Purchase Search: Union-class DropShip. (Target: 12) Failure.
- 6. Scouting from H13. I13 > J13 > K12 > K13 > K14 > J15 > J14 > I14 > H14 > H13.
- 7. Holfield Team attacks forces at J14.
- 8-10. Purchase Order. Acquired "Pirate Raid", "Resource Raid", Daniel "Groove" Pauls, and Donald "Rivers" Brooks. (-400 SP)
- 11-14. Reserved for after Battle Phase.
While grumbling began from the newly-Dispossessed 'MechWarriors, the long-range warning system picked up activity near the Holfield Mining station. A scouting flight was detatched to look into the matter and discovered two Lances of unknown origin already attacking the compound. Soon, another report came from Durent Firebase of DropShips landing near the hazardous materials which had been turned over to an unknown group for exploitation. Commander Dupree decided to focus on one problem at a time, and tasked "Trailblazer" with gathering a team to engage the aggressors to the northwest.
Priam Company Actions
- 1-4. Purchase Order. Acquired Laser Carrier, Scimitar Hover Tank. (-470 SP)
- 5. Negotiation with Fourth Legion. Try to convince Shiro Agati to surrender units. (Failure)
- 6. Upgrade Anomaly firebase to Level 2. (-200 SP)
- 7. Personnel Search: 'MechWarrior. (Target: 9) Failure.
- 8. Personnel Search: 'MechWarrior. (Target: 9) Success. (Mary Rosso)
- 9. Personnel Search: Vehicle Crew. (Target: 8) Success. ("White Coursers")
- 10. Transfer units to Anomaly firebase.
- 11. Purchase Search: Heavy 'Mech. (Target: 10) Failure.
- 12-16. Reserved for after Battle Phase.
Battle Phase
1. Return to Holfield2. Comes the Dawn
3. Signs in Ashes
Post-Battle Phase
Harbingers Actions
- 11. Negotiate with Kreiss. (+1800 SP)
- 12. Negotiate with Kreiss. Buying Parts. (-5 SP)
- 13. Ready Unit. AS7-D C moved from storage.
- 14. Negotiate with Pirates. Informed of a pirate base. (Grid L13)
Priam Company Actions
- 12. Negotiate with Kreiss. (+1525 SP)
- 13. Negotiate with Kreiss: Buying Parts. (-157 SP)
- 14. Personnel Search: Technical Team. (Target: 10) Failure.
- 15. Personnel Search: Technical Team. (Target: 10) Success.
- 16. Personnel Search: Technical Team. (Target: 10) Failure.
Either they hold out for as long as possible and hope their client was able to notice the lack of communication, or intentionally make an unsecure attempt to contact them. For either solution to be feasible, first there would need to be a concentration of the outfit's active forces and then a preparation of stronger defenses.
Training Phase
Harbingers Volunteers
The Harbigners were approached by a local 'MechWarrior from the Orenn militia, but they refused him joining their ranks. (+1 Lucky)Priam Company Volunteers
A vehicle crew arrived at Minos Firebase asking to help out, and were turned away as Priam Company had enough crews for the moment. (+1 Lucky)Priam Company Training
- Randall Martin: Trained in Gunnery. (-200 SP)
- Jerald Drake: Trained in Gunnery. (-200 SP)
- "Bull's Horns": Trained in Gunnery. (-100 SP)
- "Comorant Riders": Trained in Gunnery. (-100 SP)
- Tech Team A: Trained to Elite. (-400 SP)
- Tech Team F: Trained to Elite. (-400 SP)
Repair Phase
Harbingers Medical
Medical Crew A: Veteran Medical Team (Skill 7)(Base Bonus: -1) (TN: 6)
- Adamant Dupree: (1 Wound) Success.
- “Trailblazer”: (1 Wound) Failure.
- "Boomstick": (1 Wound) Success.
- Minato Watanabe: (2 Wounds) Success.
- Crew 44: (Commander Hit) Success.
Harbingers Maintenance
Calderon FirebaseM: Veteran (6) (M) 20 / 20
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a: Veteran (6) (V) 0 / 20- AS7-D A: Quality -1 (B), Firebase -2, Time +0 (x1), 90 minutes
(Target: 3) (Result: 9. Success, Quality Improves to A.) - AWS-8Q C: Quality -1 (B), Firebase -2, Time +0 (x1), 90 minutes
(Target: 3) (Result: 8. Success, Quality Improves to A.) - OTL-4D: Quality -2 (A), Firebase -2, Time +0 (x1), 75 minutes
(Target: 2) (Result: 9. Success.) - CRD-3R: Quality +0 (C), Firebase -2, Time +0 (x1), 75 minutes
(Target: 4) (Result: 6. Success.) - WVR-6R: Quality +1 (D), Firebase -2, Time +0 (x1), 60 minutes
(Target: 5) (Result: 7. Success.) - GRH-5H: Quality +1 (D), Firebase -2, Time +0 (x1), 75 minutes
(Target: 5) (Result: 7. Success.)
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b: Veteran (6) (V) 12 / 20- SRM Carrier C: Quality +1 (D), Firebase -2, Time +0 (x1), 75 minutes
(Target: 5) (Result: 7. Success.)
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Maintenance Not Performed- Demolisher A: Quality +0 (C), Firebase -2, Time +0 (x1), 90 minutes
(Target: 4) (Result: 6. Success.) - Demolisher B: Quality +0 (C), Firebase -2, Time +0 (x1), 90 minutes
(Target: 4) (Result: 4. Success.) - Schrek B: Quality -1 (B), Firebase -2, Time +0 (x1), 90 minutes
(Target: 3) (Result: 7. Success.) - LRM Carrier C: Quality +0 (C), Firebase -2, Time +0 (x1), 75 minutes
(Target: 4) (Result: 3. Failure.) - LRM Carrier D: Quality +1 (D), Firebase -2, Time +0 (x1), 75 minutes
(Target: 5) (Result: 7. Success.)
When maintenance is not performed, the Target Number of the roll is set to 10 regardless of skill or other situations.
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Durent Firebase- STK-3F: (Target: 10) (Result: 4. Failure, Quality Drops to D.)
STK-3F suffers 6 damage to Left Leg Armor. - GRH-5H: (Target: 10) (Result: 7. Failure.)
- CTF-1X: (Target: 10) (Result: 6. Failure, Quality Drops to D.)
- JVN-10F: (Target: 10) (Result: 7. Failure, Quality Drops to C.)
O: Regular (7) (M) 6 / 10
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Lucent Firebase- WSP-1A: Quality +0 (B), Firebase +0, Time +0 (x1), 45 minutes
(Target: 7) (Result: 7. Success.) - SDR-5V: Quality -1 (B), Firebase +0, Time +0 (x1), 45 minutes (Target: 6) (Result: 7. Success.)
A: Elite (5) (M)
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- AWS-8Q B: Quality -1 (B), Firebase +0, Time +0 (x1), 90 minutes
(Target: 4) (Result: 6. Success.) - LGB-7Q: Quality +0 (C), Firebase +0, Time +0 (x1), 90 minutes
(Target: 5) (Result: 2. Failure.) - ENF-4R B: Quality +0 (C), Firebase +0, Time +0 (x1), 90 minutes
(Target: 5) (Result: 7. Success.) - CN9-A: Quality +0 (C), Firebase +0, Time +0 (x1), 90 minutes
(Target: 5) (Result: 5. Success) - Behemoth (Armor): Quality +0 (C), Firebase +0, Time +0 (x1), 90 minutes
(Target: 5) (Result: 9. Success)
Harbingers Availability Checks
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- Actuator (100t Upper Arm): (TN: 3) (Success)
- Large Laser: (TN: 4) (Success)
Harbingers Repairs
Calderon FirebaseH: Elite (5) (M)
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J: Veteran (6) (M) 8 / 20- AS7-D C: Right Torso (38 Armor) (TN -3, 190 minutes)
(Target: 2) (Result: 8) (Success.) - AS7-D C: Right Torso (50% Structure) (TN -1, Partial 1, 135 minutes)
(Target: 4) (Result: 9) (Success.) - AS7-D C: Left Torso (26 Armor) (TN -3, 130 minutes)
(Target: 2) (Result: 3) (Success.)
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- OTL-4D: Left Torso (L. Laser) (TN -1, 120 minutes)
(Target: 5) (Result: 10) (Success, +1 XP) - OTL-4D: Center Torso (5 Armor) (TN -5, 25 minutes)
(Target: 1) (Result: 12) (Success, +2 XP) - HCT-3F A: Left Leg (Replace) (TN +1, 240 minutes)
(Target: 7) (Result: 5) (Failure.) - HCT-3F A: Right Torso (Heat Sink) (TN -4, 90 minutes)
(Target: 2) (Result: 10) (Success, +1 XP)
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L: Elite (5) (M)- AS7-D C: Center Torso (56 Armor) (TN -3, 280 minutes)
(Target: 3) (Result: 7) (Success.) - AS7-D C: Center Torso (25% Structure) (TN -2, Partial 1, 90 minutes)
(Target: 4) (Result: 6) (Success.) - LGB-0W: Right Torso (20 Armor) (TN -2, 100 minutes)
(Target: 4) (Result: 6) (Success.)
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- LGB-0W: Right Arm (Replace) (TN +3, 240 minutes)
(Target: 8) (Result: 9) (Success.) - LGB-0W: Left Arm (Replace) (TN +3, 240 minutes)
(Target: 8) (Result: 3) (Failure.)
Priam Company Medical
Minos FirebaseMedical Team Alpha" Veteran Medical Team (Skill 7)
(Base Bonus: -1) (TN: 7)
- Reginald Brand: (1 Wound) Success.
- Olivia Garrido: (1 Wound) Success.
- Ellen Raster: (1 Wound) Success.
Aescula Nurses: Regular Medical Team (Skill 8)
(Base Bonus: -1) (TN: 7)
- "Carter": (1 Wound) Failure.
- Erik Porter: (2 Wounds) Success.
- Maeve Agnes: (2 Wounds) Success.
- Lisa Greenwell: (2 Wounds) Success.
- Doris Ilka: (1 Wound) Failure.
Priam Company Maintenance
Minos FirebaseJ: Veteran (6) (M) 14 / 20
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O: Regular (7) (M) 10 / 10- ON1-K: Quality +1 (D), Firebase -2, Time +0 (x1), 75 minutes
(Target: 5) (Result: 4. Failure.) - WHM-6R A: Quality +0 (C), Firebase -2, Time +0 (x1), 75 minutes
(Target: 4) (Result: 7. Success.) - BL-7-KNT: Quality +0 (C), Firebase -2, Time +0 (x1), 75 minutes
(Target: 4) (Result: 11. Success, Quality Improves to B.) - WHM-6R C: Quality +1 (D), Firebase -2, Time +0 (x1), 75 minutes
(Target: 5) (Result: 9. Success.) - ARC-2K: Quality +0 (C), Firebase -2, Time +0 (x1), 75 minutes
(Target: 4) (Result: 6. Success.) - LCT-1V B: Quality +0 (C), Firebase -2, Time +0 (x1), 45 minutes
(Target: 4) (Result: 2. Failure.) - LCT-1S: Quality +0 (C), Firebase -2, Time +0 (x1), 45 minutes
(Target: 4) (Result: 6. Success.)
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P: Green (8) (V) 1 / 5- STK-3F A: Quality +0 (C), Firebase -2, Time +0 (x1), 90 minutes
(Target: 5) (Result: 8. Success.) - COM-2D: Quality +0 (C), Firebase -2, Time +0 (x1), 45 minutes
(Target: 5) (Result: 7. Success.) - WTH-1: Quality +1 (D), Firebase -2, Time +0 (x1), 60 minutes
(Target: 6) (Result: 8. Success.) - GRF-1N B: Quality +0 (C), Firebase -2, Time +0 (x1), 60 minutes
(Target: 5) (Result: 4. Failure, Engine suffers 1 hit.) - HCT-3F: Quality +1 (D), Firebase -2, Time +0 (x1), 60 minutes
(Target: 6) (Result: 2. Success.)
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Anomaly Base- Manticore A: Quality +0 (C), Firebase -2, Time +0 (x1), 75 minutes
(Target: 6) (Result: 7. Success.) - Condor A: Quality +0 (C), Firebase -2, Time +0 (x1), 50 minutes
(Target: 6) (Result: 8. Success.) - Condor (Liao) A: Quality +0 (C), Firebase -2, Time +0 (x1), 50 minutes
(Target: 6) (Result: 4. Failure.) - Condor (Liao) B: Quality -1 (B), Firebase -2, Time +0 (x1), 50 minutes
(Target: 5) (Result: 8. Success.) - Scorpion (LRM): Quality +1 (D), Firebase -2, Time +0 (x1), 45 minutes
(Target: 7) (Result: 10. Success.) - Scimitar: Quality +0 (C), Firebase -2, Time +0 (x1), 45 minutes
(Target: 6) (Result: 6. Success.)
I: Veteran (6) (M) 7 / 20
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L: Regular (7) (V) 8 / 10- JR7-D: Quality -1 (B), Firebase +0, Time +0 (x1), 45 minutes
(Target: 5) (Result: 7. Success.) - BJ-1: Quality +0 (C), Firebase +0, Time +0 (x1), 60 minutes
(Target: 6) (Result: 7. Success.) - JVN-10N: Quality +1 (D), Firebase +0, Time +0 (x1), 45 minutes
(Target: 7) (Result: 3. Failure, Sensors damaged.)
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- Condor B: Quality -1 (B), Firebase +0, Time -3 (x4), 200 minutes
(Target: 3) (Result: 8. Success.) - Condor C: Quality +1 (D), Firebase +0, Time -3 (x4), 200 minutes
(Target: 5) (Result: 7. Success.) - Saracen B: Quality +1 (D), Firebase +0, Time -1 (x2), 60 minutes
(Target: 7) (Result: 7. Success.)
Priam Company Availability Checks
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- LRM 10: (TN: 3) (Success)
- Large Laser: (TN: 4) (Success)
- Cockpit: (TN: 3) (Success)
- Gyro (50t) (TN: 3) (Success)
- LRM 10 Ammo Bin: (TN: 3) (Success)
- LRM 10 Ammo Bin: (TN: 3) (Success)
- AC/10 Ammo Bin: (TN: 3) (Success)
- AC/10 Ammo Bin: (TN: 3) (Success)
- Actuator (35t Lower Arm) (TN: 3) (Success)
- Actuator (60t Upper Arm) (TN: 3) (Success)
- Actuator (60t Lower Arm) (TN: 3) (Success)
- Actuator (70t Upper Leg) (TN: 3) (Success)
- Actuator (70t Foot) (TN: 3) (Success)
- Structure (50t Left Torso) (TN: 3) (Success)
- Structure (50t Right Torso) (TN: 3) (Success)
- Structure (60t Right Arm) (TN: 3) (Success)
Priam Company Repairs
Minos FirebaseA: Elite (5) (M)
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B: Elite (5) (M)- CN9-A B: Right Torso (Replace)
TN 5, 480 minutes (Result: 8) (Success)
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M: Regular (7) (M) 10 / 10- CNA-A B: Left Torso (Replace) (TN +0, 480 minutes)
(Target: 5) (Result: 6) (Success)
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N: Elite (5) (M)- CN9-A B: Right Torso (AC/10 Ammo) (TN -4, Partial 1, 120 minutes)
(Target: 3) (Result: 9) (Success) - CN9-A B: Left Torso (LRM 10 Ammo) (TN -4, Partial 1, 120 minutes)
(Target: 3) (Result: 9) (Success) - CN9-A B: Left Torso (LRM 10 Ammo) (TN -4, Partial 1, 120 minutes)
(Target: 3) (Result: 5) (Success) - CN9-A B: Left Torso (LRM 10) (TN -2, 120 minutes)
(Target: 5) (Result: 6) (Success)
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O: Regular (7) (M) 10 / 10- LNC-25-02: Left Arm (Replace) (TN +2, 240 minutes)
(Target: 7) (Result: 8) (Success) - LNC-25-02: Left Torso (Replace) (TN +2, 240 minutes)
(Target: 7) (Result: 3) (Failure)
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R: Green (8) (M) 0 / 5- Maintenance: 315 minutes
- CN9-A B: Right Torso (AC/10 Ammo) (TN -4, Partial 1, 120 minutes)
(Target: 3) (Result: 4) (Success) - LNC-25-02: Right Torso (9 Armor) (TN -3, 45 minutes)
(Target: 4) (Result: 7) (Success)
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P: Green (8) (V) 1 / 5- CN9-A B: Left Leg (16 Armor) (TN -4, 80 minutes)
(Target: 4) (Result: 7) (Success) - CN9-A B: Left Leg (25% Structure) (TN -3, Partial 1, 90 minutes)
(Target: 5) (Result: 12) (Success, +2 XP) - CN9-A B: Right Leg (15 Armor) (TN -4, 75 minutes)
(Target: 4) (Result: 6) (Success) - CN9-A B: Right Torso (Heat Sink) (TN -4, 90 minutes)
(Target: 4) (Result: 8) (Success) - CN9-A B: Left Torso (Heat Sink) (TN -4, 90 minutes)
(Target: 4) (Result: 8) (Success) - LNC-25-02: Center Torso (5 Armor) (TN -3, 25 minutes)
(Target: 5) (Result: 6) (Success)
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Anomaly Base- Maintenance: 315 minutes
- Schrek: Front (5 Armor) (TN -4, 45 minutes)
(Target: 4) (Result: 4) (Success) - Schrek: Right (2 Armor) (TN -4, 18 minutes)
(Target: 4) (Result: 10) (Success, +1 XP)
C: Veteran (6) (M) 19 / 20
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- AWS-8Q: Left Leg (26 Armor) (TN -2, 130 minutes)
(Target: 4) (Result: 8) (Success) - WVR-6R A: Right Arm (8 Armor) (TN -2, 40 minutes)
(Target: 4) (Result: 7) (Success) - WVR-6R A: Right Leg (Reattach) (TN +1, 180 minutes)
(Target: 7) (Result: 7) (Success) - WVR-6R A: Left Torso (8 Armor) (TN -2, 40 minutes)
(Target: 4) (Result: 4) (Success) - TDR-5S: Left Leg (17 Armor) (TN -1, 85 minutes)
(Target: 5) (Result: 11) (Success, +1 XP) - TDR-5S: Right Torso (13 Armor) (TN -1, 65 minutes)
(Target: 5) (Result: 3) (Failure) - TDR-5S: Left Torso (6 Armor) (TN -1, 30 minutes)
(Target: 5) (Result: 2) (Failure) - TDR-5S: Center Torso (8 Armor) (TN -1, 40 minutes)
(Target: 5) (Result: 9) (Success)
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- AWS-8Q: Left Arm (25% Structure) (TN -1, Partial 1, 90 minutes)
(Target: 5) (Result: 2) (Failure) - AWS-8Q: Left Arm (Reattach) (TN +0, 180 minutes)
(Target: 6) (Result: 10) (Success) - AWS-8Q: Right Leg (31 Armor) (TN -2, 155 minutes)
(Target: 4) (Result: 7) (Success) - WVR-6R A: Right Leg (10 Armor) (TN -2, 50 minutes)
(Target: 4) (Result: 9) (Success, +1 XP)
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- AWS-8Q: Left Arm (24 Armor) (TN -2, 120 minutes)
(Target: 4) (Result: 4) (Success) - AWS-8Q: Left Torso (19 Armor) (TN -2, 95 minutes)
(Target: 4) (Result: 10) (Success, +1 XP) - AWS-8Q: Left Torso (PPC Repair) (TN -3, 100 minutes)
(Target: 3) (Result: 8) (Success, +1 XP) - AWS-8Q: Center Torso (30 Armor) (TN -2, 150 minutes)
(Target: 4) (Result: 11) (Success, +1 XP) - TDR-5S: Left Arm (2 Armor) (TN -1, 10 minutes)
(Target: 5) (Result: 6) (Success)
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WLF-1 returned to active duty.
G: Veteran (6) (M) 18 / 20- AWS-8Q: Right Arm (75+ Structure) (TN +1, Partial 3, 270 minutes)
(Target: 7) (Result: 9) (Success) - WVR-6R A: Right Torso (8 Armor) (TN -2, 40 minutes)
(Target: 3) (Result: 4) (Success) - WLF-1: Gyro (1 Hit) (TN +1, Partial 3, 120 minutes)
(Target: 6) (Result: 6) (Success)
WLF-1 returned to active duty.
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WLF-1 returned to active duty.
- AWS-8Q: Right Arm (24 Armor) (TN -2, 120 minutes)
(Target: 4) (Result: 12) (Success, +2 XP) - WLF-1: Right Arm (12 Armor) (TN -2, 60 minutes)
(Target: 4) (Result: 6) (Success) - WLF-1: Right Arm (Large Laser) (TN +0, 120 minutes)
(Target: 6) (Result: 6) (Success) - WLF-1: Left Arm (Lower Actuator) (TN -3, 90 minutes)
(Target: 3) (Result: 5) (Success) - WLF-1: Left Leg (5 Armor) (TN -3, 50 minutes)
(Target: 3) (Result: 3) (Success) - WLF-1: Left Torso (5 Armor) (TN -2, 25 minutes)
(Target: 4) (Result: 10) (Success)
WLF-1 returned to active duty.
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I: Veteran (6) (M) 7 / 20- WLF-1: Right Arm (75% Structure) (TN +1, Partial 2, 180 minutes)
(Target: 7) (Result: 8) (Success) - WLF-1: Left Arm (12 Armor) (TN -2, 60 minutes)
(Target: 4) (Result: 6) (Success) - WLF-1: Left Arm (25% Structure) (TN -1, Partial 1, 90 minutes)
(Target: 5) (Result: 5) (Success) - WLF-1: Center Torso (10 Armor) (TN -2, 50 minutes)
(Target: 4) (Result: 11) (Success, +1 XP) - WLF-1: Engine (1 Hit) (TN -1, Partial 2, 100 minutes)
(Target: 5) (Result: 11) (Success, +1 XP)
Show spoiler
VTR-9B A returned to active duty. +1 XP
WVR-6R A added to active duty. +1 XP
- Maintenance: 150 minutes
- AWS-8Q: Right Torso (7 Armor) (TN 4, 35 minutes)
(Target: 4) (Result: 8) (Success) - VTR-9B: Left Leg (7 Armor) (TN -2, 35 minutes)
(Target: 4) (Result: 4) (Success) - VTR-9B: Right Leg (9 Armor) (TN -2, 45 minutes)
(Target: 4) (Result: 8) (Success) - VTR-9B: Right Torso (8 Armor) (TN -2, 40 minutes)
(Target: 4) (Result: 8) (Success) - VTR-9B: Center Torso (10 Armor) (TN -2, 50 minutes)
(Target: 4) (Result: 7) (Success) - WVR-6R A: Left Leg (2 Armor) (TN -2, 10 minutes)
(Target: 4) (Result: 5) (Success) - CN9-A C: Left Arm (4 Armor) (TN -1, 20 minutes)
(Target: 5) (Result: 6) (Success) - CN9-A C: Left Leg (5 Armor) (TN -1, 25 minutes)
(Target: 5) (Result: 2) (Failure) - CN9-A C: Left Torso (2 Armor) (TN -1, 10 minutes)
(Target: 5) (Result: 11) (Success, +1 XP) - SHD-2H: Right Torso (5 Armor) (TN +0, 25 minutes)
(Target: 6) (Result: 6. Success.)
VTR-9B A returned to active duty. +1 XP
WVR-6R A added to active duty. +1 XP
Show spoiler
Maxim B added to active duty. +1 XP
Saracen A added to active duty. +1 XP
- Condor B: Turret (2 Armor) (TN -3, 6 minutes)
(Target: 3) (Result: 8) (Success, +1 XP) - Condor B: Motive Hit (TN -2, 60 minutes)
(Target: 4) (Result: 8) (Success) - Condor B: Right (2 Armor) (TN -3, 6 minutes)
(Target: 3) (Result: 10) (Success, +1 XP) - Maxim B: Turret (Machine Gun) (TN +1, 120 minutes)
(Target: 5) (Result: 9) (Success) - Maxim B: Rear (5 Armor) (TN -1, 15 minutes)
(Target: 5) (Result: 5) (Success) - Maxim B: Turret (10 Armor) (TN -1, 30 minutes)
(Target: 5) (Result: 9) (Success) - Saracen A: Left (10 Armor) (TN -1, 30 minutes)
(Target: 5) (Result: 7) (Success) - Saracen A: Turret (9 Armor) (TN -1, 27 minutes)
(Target: 5) (Result: 10) (Success, +1 XP) - Saracen A: Front (5 Armor) (TN -1, 15 minutes)
(Target: 5) (Result: 9) (Success) - Saracen A: Motive Hit (TN +0, 60 minutes)
(Target: 6) (Result: 8) (Success) - Saracen A: Motive Hit (TN +0, 60 minutes)
(Target: 6) (Result: 8) (Success)
Maxim B added to active duty. +1 XP
Saracen A added to active duty. +1 XP
Show spoiler
- WVR-6R A: Right Leg (25% Structure) (TN -1, Partial 1, 90 minutes)
(Target: 6) (Result: 7) (Success) - GRF-1S: Left Arm (5 Armor) (TN -3, 75 minutes) (Target: 4) (Result: 4) (Success)
- GRF-1S: Right Leg (18 Armor) (TN -2, 180 minutes) (Target: 5) (Result: 5) (Success)
- GRF-1S: Right Leg (50% Structure) (TN +1, Partial 1, 135 minutes) (Target: 6) (Result: 6) (Success)
Income Phase
The Harbingers
- Control of Holfield Mining: +50 WP
- Control of Vernier City: +100 WP
- Grid H18: Fertile Ground (3d6x25 SP, every turn): +225 SP
- Grid H18: Hazardous Materials: +1200 SP
- Construction: -100 SP
- Purchases: -405 SP
- Mercenary Fees: -170 SP
- Repair & Rearm: -1445 SP
- Lucky Roll: +1
Priam Company
- Control of White Reach: +200 WP
- Control of Donomo Fields: +100 WP
- Control of Argeith Distillery: +200 WP
- Grid L21: Fertile Ground (3d6x25 SP, every turn.): +175 SP
- Warchest Conversion: 151 WP to 1812 SP
- Construction: -200 SP
- Purchases: -627 SP
- Mercenary Fees: -160 SP
- Training: -1400 SP
- Repair & Rearm: -1095 SP
- Lucky Roll: +2
Table of Contents
- Force Dispositions
- Actions Phase
- Battle Phase
- Post-Battle Phase
- Training Phase
- Repair Phase
- Income Phase
Report Date
11 Oct 2022
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