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Felderwin

Without Felderwin, the Dwendalian Empire - and the imperial military - would surely starve. Recognizing the importance of Felderwin's fertile fields, the Crown has elected to allow the settlement's Starosta to be selected by the local community instead of appointing a leader from Rexxentrum. When the Elias family was picked long ago and pledged fealty to the Crown it has become an unspoken rule to ensure the Elias line continues in succession of power within the town. Ensuring, that the Empire's hold would never falter within the town.   When the Starosta dies or is deposed, the community votes on their replacement. The current family has served for generations and has steadily grown more powerful and tyrannical. Whispers of rebellion have been actively sought out and extinguished, especially after the heir to the position vanished a few years prior. On the heels of these rumors and whispers comes growing demand from the Crown and the assigned overseer from the Cerberus Assembly, Marquis Jenna Iresor, to expand the settlement's contributions to the war effort - or be removed.

Demographics

(58% Halflings, 21% Humans, 6% Dragonborn, 15% Other races)

Government

The crown-appointed Starosta, Lord Elias, works along side the crown-appointed lawmaster to organize and distribute the harvests.

Defences

A sizable regiment of Crownsguard is now bolstered by a patrolling legion of Righteous Brand soldiers, while guildmasters keep personal bodyguards.

Industry & Trade

Basic supplies and general goods are produced locally, and humble rooms and amenities are available to travelers.

Guilds and Factions

Shrines to the Dawn Father bless the outer fields, while most worship takes place in homesteads within the city. The farming families and guilds aren't independent, but are operated directly by the Crown. Felderwin is the heart of halfling society in Wynandir. The settlement itself is surrounded by fertile farmland — the sprawling Felderwin Tillage that has been cultivated by the halfling community for over seven centuries. In the wake of a sudden and vicious attack from the Kryn Dynasty, the Crownsguard presence has recently increased, and paranoia has gripped the citizens of Felderwin. Taverns and shops are filled with hushed whispers about the fate of the empire.

History

This area was originally settled by the halfling Felder clan many centuries ago, and the community has always valued the simple, grounded life of a farmer. The exceedingly fertile soil surrounding Felderwin is known throughout the empire, and the best farmers and students of agriculture in the land have settled here. As such, the agricultural skills taught in Felderwin are second to none. Some family bloodlines have tilled the earth for as long as Felderwin has existed and fiercely guard their plots against any incursion — be it from other farmers, local goblins, or invading dark elves. Nomadic goblin camps moving through the nearby Cyrios Mountains often encroach in the dark of night during harvest time.

Geography

This rustic settlement is home to the beating heart of the Marrow Valley's farming community. Felderwin is built around three small hubs, each surrounding a communal gathering site called a Hall, which give the settlement a roughly triangular shape. Each section is filled with intersecting dirt roads, large barns, storehouses, lively taverns, and livestock pens that give the streets their unique, shifting smell of fresh grass, sweet pollen, and animal dung. The Green Hall calls forth trade meetings and day celebrations, while the Sunset Hall acts as a massive tavern for evening festivities and diplomatic events. The Lake Hall is built at the edge of the Scymir River and helms the small fishing community within the city.

Natural Resources

Rolling hills of farmland and very fertile soil
Type
Town
Population
8180
Location under
Owning Organization

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