BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Syrinlya

Syrinlya has few laws, but its explorers look out for each other. This is a courtesy they learned at home in Uthodurn, where the dwarves and elves are interdependent. Most folks in Syrinlya share food when their hunts are good so that others return the favor when their luck runs out.   Syrinlya doesn't suffer bullies. The honor system is enforced by the toughest explorers, who don't hesitate to take justice into their own hands. One such individiual is the dwarf Morgo Delwur, a staunch friend and even more staunch holder of grudges. Gulgrim is content to allow the explorers to keep order, as it saves him from having to govern and allows him to go off on expeditions of his own.

Demographics

(72% Dwarves, 24% Elves, 4% Other Races)

Government

Professor Gulrim Shalebrow is in charge of Syrinlya, appointed to run the outpost by Queen Fruunast of Uthodurn.

Defences

Syrinlya's inhabitants are explorers capable of defending the settlement.

Industry & Trade

Syrinlya's explorers are willing to trade for meager belongings. Aoerian items can be sold to the Buyer.

Infrastructure

Most buildings are simplistic yurts of varying size. Typically only large enough to fit two to four people in it.

Guilds and Factions

Elves, Dwarves, and a few others from Uthodurn are the only residents of Syrinlya. Most have no organizational ties.   Syrinlya is a collection of yurts filled with mercanry explorers from Uthodurn looking to get rich. Professor Gulrim Shalebrow runs this outpost with few rules: just an unspoken agreement that all explorers have each other's backs against the harsh environment, just as they would back in their mountain home.

RUINED SETTLEMENT
27th day of Brussendar, 835 P.D.

Type
Outpost / Base
Population
182

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!