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Agatha

Never powerless, Agatha still retained the wizardry skills she had in life. She was seen throughout the Dessarin river region, but she avoided interactions with others, especially when she believed a powerful wizard was in the area. Agatha viewed the townsfolk of Conyberry as allies and would use her powers to bring food and protection to the community during harsh winters, including killing orcs or raiders who ventured too near the village. Agatha was still susceptible to flattery, taking gifts to coerce her vanity, in exchange for knowledge of the surrounding area, which the banshee knew a lot of.   If the characters are respectful and polite, Agatha can be persuaded to help them with a successful DC 15 Charisma (Persuasion) check. The player whose character takes the lead in speaking with the banshee makes the check. If that player roleplays the encounter well, allow him or her to make the check with advantage. If any character has Sister Garaele’s silver comb and presents it to Agatha as a gift, the check is automatically successful.
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