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Jergal

Legend has it that Jergal is an ancient deity. The story goes that in the time of Netheril he was worshiped as the god of death, murder, and strife. Yet with the passing of time, he became bored with his position. Then one day three mortals, each a powerful adventurer, met Jergal in the lands of the dead, determined to destroy him and take his power. Instead, Jergal calmly abdicated his throne of bones and allowed each of the three mortals to take part of his divinity. Thus it was that Bane assumed the portfolio of strife, Myrkul the rulership of the dead, and Bhaal the portfolio of murder. Jergal lost his former stature and became a scribe of the dead. Jergal is now seen as an uncaring custodian of the dead. He is thought to record the passing of the living and to aid Kelemvor in seeing that souls are properly bound to their appropriate afterlife. He is rarely acknowledged directly, except for being mentioned at funerals and among those who practice the custom of writing the name of the deceased on a sheet of parchment and placing it in the corpse’s mouth. This rite is common in places where an individual’s grave or tomb isn’t marked with the person’s name.   Few people favor Jergal as a deity, and most who do are concerned with the dispensation of the dead in some way. Priests of Jergal serve communities as undertakers and caretakers of gravesites. Jergal has no temples dedicated to him aside from abandoned places devoted to his old, darker incarnation, but his priests are welcome in the temples of Kelemvor, Deneir, and Myrkul. His faithful send their annual recordings of mortality to holy sites where records of that sort are kept.  

THE LEGEND OF KNUCKLEBONES, SKULL BOWLING, AND THE EMPTY THRONE

  Long ago there was but one god of strife, death, and the dead, and he was known as Jergal, Lord of the End of Everything. Jergal fomented and fed on the discord among mortals and deific entities alike. When beings slew each other in their quest for power or in their hatred, he welcomed them into his shadowy kingdom of eternal gloom. As all things died, everything came to him eventually, and over time he built a kingdom unchallenged by any other god. But he grew tired of his duties, for he knew them too well, and without challenge there is nothing — and in nothingness there is only gloom. In such a state, the difference between absolute power and absolute powerlessness is undetectable.   During this dark era arose three powerful mortals — Bane, Bhaal, and Myrkul — who lusted after the power Jergal possessed. The trio forged an unholy pact that they would gain such ultimate power or die in the attempt. Over the length and breadth of the world they strode, seeking powerful magic and spells and defying death at every turn. No matter what monster they confronted or what spells they braved, the three mortals emerged unscathed at every turn. Eventually, the trio journeyed into the Gray Waste and sought out the Castle of Bone. Through armies of skeletons, legions of zombies, hordes of wraiths, and a gauntlet of liches they battled. Eventually they reached the object of their lifelong quest — the Bone Throne.   “I claim this throne of evil,” Bane the tyrant shouted to Jergal.   “I’ll destroy you before you can raise a finger,” threatened Bhaal the assassin.   “And I shall imprison your essence for eternity,” promised Myrkul the necromancer.   Jergal arose from his throne with a weary expression and said, “The throne is yours. I have grown weary of this empty power. Take it if you wish — l promise to serve and guide you as your seneschal until you grow comfortable with the position.” Then, before the stunned trio could react, the Lord of the Dead asked, “Who among you shall rule?”   The trio immediately fell to fighting among themselves while Jergal looked on with indifference. When eventually it appeared that either they would all die of exhaustion or battle on for an eternity, the Lord of the End of Everything intervened.   “After all you have sacrificed, would you come away with nothing? Why don’t you divide the portfolios of the office by engaging in a game of skill for them?” asked Jergal.   Bane, Bhaal, and Myrkul considered the god’s offer and agreed to it. So Jergal took the skulls of his three most powerful liches and gave them to the trio so they could compete in skull bowling. Each mortal rolled a skull across the Gray Waste, having agreed that the winner would be he who bowled the farthest.   Malar the Beastlord arrived to visit Jergal at this moment. After quickly ascertaining that the winner of the contest would receive all of Jergal’s power, he chased off after the three skulls to make sure that the contest would be halted until he had a chance to participate for part of the prize. Bane, Bhaal, and Myrkul again fell to fighting, as it was obvious their sport had been ruined, but again Jergal intervened. “Why don’t you allow Lady Luck to decide, so you don’t have to share with the Beast?”   The trio agreed to this alternative, and Jergal broke off his skeletal finger bones and gave them to the contestants. When Malar returned from chasing the skulls, he found that the trio had just finished a game of knucklebones.   Bane cried out triumphantly, “As winner, I choose to rule for all eternity as the ultimate tyrant. I can induce hatred and strife at my whim, and all will bow down before me while in my kingdom.”   Myrkul, who had won second place, declared, “But I choose the dead, and by doing so I truly win, because all that you are lord over, Bane, will eventually be mine. All things must die — even gods.”   Bhaal, who finished third, proclaimed, “I choose death, and it is by my hand that all that you rule, Lord Bane, will eventually pass to Lord Myrkul. Both of you must pay honor to me and obey my wishes, since I can destroy your kingdom, Bane, by murdering your subjects, and I can starve your kingdom, Myrkul, by staying my hand.”   Malar growled in frustration, but could do nothing, and so yet again only the beasts were left for him.   And Jergal merely smiled, for he had been delivered.
The Final Scribe, the Pitiless One, the Bleak Seneschal
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