Old Squid Ship
Weapons & Armament
Piercing Ram
The ship’s spelljammer can make the following attack when the ship runs into another object or into a Gargantuan creature (see “Crashing” in chapter 2 of Astral Adventurer’s Guide).Piercing Ram: Melee Weapon Attack: +8 to hit, range 0 ft., one object or Gargantuan creature. Hit: 88 (16d10) piercing damage. The squid ship takes half as much damage and comes to a dead stop. Miss: The attack deals no damage, the target moves into the nearest unoccupied space that isn’t in the squid ship’s path, and the squid ship can continue moving if it has any movement left.
Open Weapon Slot (Front)
Open Weapon Slot (Front)
Open Weapon Slot (Back)
Armor and defense
Armor Class: 15
Hit Points: 250
Damage Threshold: 15
Communication Tools & Systems
None
Sensors
None
Current location
Width
50 ft.
Length
250 ft.
Height
25 ft.
Speed
30 ft.
Cargo & Passenger Capacity
13 Crew
Comments