Satyr Parentage
Generally, satyrs look similar to humans, with
a range of builds and features. However, their
goatlike horns, pointed ears, and furred lower
bodies sharply distinguish them. Satyrs range from
just under 5 feet to about 6 feet in height, with
generally slender builds.
Satyrs’ solid horns connect to their heads at the base of their skulls, while their legs end in sturdy hooves. Thick fur covers their bodies from the waist down. This fur is shorter at the waist and longer below the knees. Short, soft hair grows down their neck and spine, along their shoulders, and on their forearms.
Satyrs have so much energy at their disposal, others are often hard pressed to keep up despite satyrs’ short stature.
Satyrs’ solid horns connect to their heads at the base of their skulls, while their legs end in sturdy hooves. Thick fur covers their bodies from the waist down. This fur is shorter at the waist and longer below the knees. Short, soft hair grows down their neck and spine, along their shoulders, and on their forearms.
Satyrs have so much energy at their disposal, others are often hard pressed to keep up despite satyrs’ short stature.
Satyr Traits
You have a pool of 16 points to spend between your two birth parents. If either or both of your birth parents are satyrs, choose from the following.Fast (2 Points)
- Your base speed increases by 5 feet.
Fey (1 Point)
- Your creature type is Fey, rather than Humanoid.
Fey Cunning (5 Points)
- Choose one from among Dexterity, Constitution, or Wisdom. You have advantage on all saving throws of this type against spells and other magical effects. You can take this trait up to three times.
Magic Resistance (2 Points)
- Choose one from among Strength, Intelligence, and Charisma. You have advantage on all saving throws of this type against spells and other magical effects. You can take this trait up to three times.
Ram (1 Point)
- You can use your head and horns to make unarmed strikes. If you hit with them, you deal bludgeoning damage equal to 1d4 + your Strength modifier.
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