Shifter Parentage
A shifter is born with a beast within, an archetypal force that shapes their body and mind. The beast within is a pool of powerful instincts.
When a shifter fully embraces this beast within, they physically transform for a short time. A shifter’s type reflects the beast within. Four are especially common: Beasthide often signifies the bear or boar: resilient and thick-skinned. Longtooth shifters typically have lupine traits and deliver a fearsome bite. Swiftstride are often predatory and feline, but a swiftstride could also be a cunning rat who darts through the shadows. Wildhunt shifters are born from any creature that tracks its prey.
While the beast within certainly has a physical impact on a shifter, the shifter’s personality is their own. Two beasthide shifters share the same special trait, but if one has the aspect of the boar and the other is more like a bear, they’ll be quite different in appearance. With any shifter, identifying the beast within is a crucial part of understanding themself.
When a shifter fully embraces this beast within, they physically transform for a short time. A shifter’s type reflects the beast within. Four are especially common: Beasthide often signifies the bear or boar: resilient and thick-skinned. Longtooth shifters typically have lupine traits and deliver a fearsome bite. Swiftstride are often predatory and feline, but a swiftstride could also be a cunning rat who darts through the shadows. Wildhunt shifters are born from any creature that tracks its prey.
While the beast within certainly has a physical impact on a shifter, the shifter’s personality is their own. Two beasthide shifters share the same special trait, but if one has the aspect of the boar and the other is more like a bear, they’ll be quite different in appearance. With any shifter, identifying the beast within is a crucial part of understanding themself.
Shifter Traits
You have a pool of 16 points to spend between your two birth parents. If either or both of your birth parents are shifters, choose from the following.Beasthide Shifting (6 Points)
- As a bonus action, you can assume a more bestial appearance. This transformation lasts for 1 minute, until you die, or until you revert to your normal appearance as a bonus action. When you shift, you gain 1d6 temporary hit points. While shifted, you have a +1 bonus to your Armor Class. If you already have the Shifting trait from another birth parent, the temporary hit points stack when you shift.
- Once you shift, you can’t do so again until you finish a short or long rest.
Darkvision (4 Points)
- You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Longtooth Shifting (5 Points)
- As a bonus action, you can assume a more bestial appearance. This transformation lasts for 1 minute, until you die, or until you revert to your normal appearance as a bonus action. While shifted, you can use your elongated fangs to make an unarmed strike as a bonus action. If you hit with your fangs, you can deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
- Once you shift, you can’t do so again until you finish a short or long rest.
Shifting (3 Points)
- As a bonus action, you can assume a more bestial appearance. This transformation lasts for 1 minute, until you die, or until you revert to your normal appearance as a bonus action. When you shift, you gain temporary hit points equal to your level + your Constitution modifier (minimum of 1 temporary hit point).
- Once you shift, you can’t do so again until you finish a short or long rest.
Swiftstride Shifting (6 Points)
- As a bonus action, you can assume a more bestial appearance. This transformation lasts for 1 minute, until you die, or until you revert to your normal appearance as a bonus action. While shifted, your base speed increases by 10 feet. Additionally, you can move up to 10 feet as a reaction when a creature ends its turn within 5 feet of you. This reactive movement doesn’t provoke opportunity attacks.
- Once you shift, you can’t do so again until you finish a short or long rest.
Wildhunt Shifting (8 Points)
- As a bonus action, you can assume a more bestial appearance. This transformation lasts for 1 minute, until you die, or until you revert to your normal appearance as a bonus action. While shifted, you have advantage on Wisdom checks, and no creature within 30 feet of you can make an attack roll with advantage against you, unless you’re incapacitated.
- Once you shift, you can’t do so again until you finish a short or long rest.
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