Temperamental Upbringing
Ability Score Increase: Your Constitution
increases by 2.
Furious Temper: If you are insulted, confused, mocked, robbed, inconvenienced, or otherwise bothered by a creature or object, you can fly into a violent tantrum. As a bonus action, choose a creature or object that you can see within 90 feet as the target of your tantrum. Until your tantrum ends, you deal an extra 1d6 damage to the target whenever you hit it with a weapon attack. If the target drops to 0 hit points before this effect ends, you can use a bonus action on a subsequent turn to target a different creature or object.
Your tantrum lasts up to 1 hour. You must maintain concentration for the duration, as if you were casting a spell.
Once you use this ability, you can’t use it again until you finish a short or long rest. Languages: You are fluent in any two standard languages of your choice.
Furious Temper: If you are insulted, confused, mocked, robbed, inconvenienced, or otherwise bothered by a creature or object, you can fly into a violent tantrum. As a bonus action, choose a creature or object that you can see within 90 feet as the target of your tantrum. Until your tantrum ends, you deal an extra 1d6 damage to the target whenever you hit it with a weapon attack. If the target drops to 0 hit points before this effect ends, you can use a bonus action on a subsequent turn to target a different creature or object.
Your tantrum lasts up to 1 hour. You must maintain concentration for the duration, as if you were casting a spell.
Once you use this ability, you can’t use it again until you finish a short or long rest. Languages: You are fluent in any two standard languages of your choice.
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