Character Death
The guild takes great effort to make sure characters participating in a mission aren’t overwhelmed, measuring rank based on the predicted difficulty of the mission. Even still, sometimes the worst happens.
Sometimes, despite all odds, you character is overwhelmed or caught in a vulnerable moment and dies.
When a character in Chromatia dies, unless they’ve expressly listed themselves as “Do not Resurrect”, their badge captures their soul and brings it back to the guild hall approximately 1 minute after death, where the character is permitted to “haunt” the guild’s grounds as a phantom until their body (or a piece of it) is successfully retrieved and resurrected. Some of the guild’s more powerful members have access to True Resurrection and can circumvent this requirement but given the expensive nature of the spell and its otherwise limited access, the context of such a deal is between the dead player and the resurrector along.
In any case, abundant access to resurrection magic means that those who do not wish to die before they naturally meet their end after a long life pretty much have the means to come back whenever they see fit. That said, death is still an ordeal. Don’t expect to immediately spring back to your feet after you come back.
The following rules apply to characters who die permanently: